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Vix Env

The env module provides a modern, consistent, and cross-platform API for working with environment variables and .env files in C++.

It is designed to be:

  • simple to use
  • explicit (no hidden behavior)
  • predictable across platforms
  • aligned with modern developer workflows

Philosophy

Environment handling in Vix follows strict principles:

  • no global magic
  • explicit loading
  • explicit parsing
  • structured errors (Result<T>)
  • layered configuration support

The goal is to bring a Node.js / Deno-like DX to environment management in C++ without breaking C++ principles.

Install

Using Vix:

vix add @vix/env

Quick Start

#include <vix/env/Env.hpp>
#include <iostream>

int main()
{
  auto app = vix::env::get_or("APP_NAME", "Vix");
  std::cout << "APP_NAME = " << app << std::endl;
}

Basic API

Check existence

vix::env::has("PORT");

Get value

auto result = vix::env::get("PORT");

if (result)
{
  std::cout << result.value();
}

Get with default

auto port = vix::env::get_or("PORT", "3000");

Set variable

vix::env::set("APP_ENV", "production");

Overwrite control:

vix::env::set("APP_ENV", "production", true);

Unset variable

vix::env::unset("APP_ENV");

Typed Access

Boolean

auto debug = vix::env::get_bool("APP_DEBUG");

if (debug && debug.value())
{
  // debug mode
}

Accepted values:

  • true: 1, true, yes, on
  • false: 0, false, no, off

Integer

auto port = vix::env::get_int("PORT");

Unsigned Integer

auto workers = vix::env::get_uint("WORKERS");

Double

auto ratio = vix::env::get_double("RATIO");

Working with .env files

Load a single file

auto file = vix::env::load_file(".env");

if (file)
{
  for (const auto &entry : file.value().entries)
  {
    std::cout << entry.key << " = " << entry.value << "\n";
  }
}

Load into process

auto err = vix::env::load_into_process(".env");

if (err)
{
  std::cerr << err.message();
}

Layered .env support

Vix supports modern layered configuration:

  • .env
  • .env.local
  • .env.production
  • .env.production.local

Load layered files

vix::env::EnvFileOptions options;

options.mode = vix::env::EnvFileMode::Layered;
options.environment_name = "production";
options.ignore_missing_files = true;

auto files = vix::env::load_layered(options);

Load layered into process

auto err = vix::env::load_layered_into_process(options);

Loading order

  • .env
  • .env.local
  • .env.production
  • .env.production.local

Later files override earlier ones.

Configuration

vix::env::EnvFileOptions options;

options.base_dir = ".";
options.filename = ".env";
options.environment_name = "production";
options.mode = vix::env::EnvFileMode::Layered;

options.load_base_file = true;
options.load_local_file = true;
options.load_environment_file = true;
options.load_environment_local_file = true;

options.ignore_missing_files = true;
options.env.overwrite_existing = true;

Error Handling

All operations use Result<T> or Error.

auto result = vix::env::get("PORT");

if (!result)
{
  std::cerr << result.error().message();
}

Parsing Rules

  • supports KEY=value
  • supports export KEY=value
  • ignores empty lines
  • ignores # comments

Supports inline comments:

APP_NAME=vix # comment

Supports quoted values:

TITLE="Hello World"

Design Notes

  • no filesystem access in parsing logic
  • .env loading is explicit (never automatic)
  • environment injection is controlled (overwrite_existing)
  • layered resolution is deterministic
  • cross-platform (POSIX + Windows)

Module Dependencies

  • vix_error
  • vix_path

Example Use Case

vix::env::EnvFileOptions options;
options.environment_name = "production";

vix::env::load_layered_into_process(options);

auto port = vix::env::get_or("PORT", "8080");

Summary

The env module gives you:

  • simple env access
  • typed values
  • .env parsing
  • layered configuration
  • process injection

All with:

  • explicit behavior
  • strong error handling
  • zero magic
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