Build production-ready software with Claude Code - Workflow plugins that bring best practices, specialized agents, and automated quality checks to your development process.
This marketplace includes four workflow plugins:
- backend-overture - Node.js/TypeScript backend development
- frontend-overture - React/TypeScript frontend development
- fullstack-overture - Full-stack development (backend + frontend)
- gamedev-overture - Game development with Phaser 3/TypeScript
# 1. Start Claude Code
claude
# 2. Install the marketplace
/plugin marketplace add tundraray/overture
# 3. Install backend plugin
/plugin install backend-overture@overture
# 4. Restart session (required)
# Exit and restart Claude Code
# 5. Start building
/implement <your feature># 1-2. Same as above (start Claude Code and add marketplace)
# 3. Install frontend plugin
/plugin install frontend-overture@overture
# 4-5. Same as above (restart and start building)
# Use frontend-specific commands
/front-design <your feature># Install the fullstack plugin (includes both backend and frontend)
/plugin install fullstack-overture@overtureOr install backend + frontend separately for more control.
# 1-2. Same as above (start Claude Code and add marketplace)
# 3. Install gamedev plugin
/plugin install gamedev-overture@overture
# 4-5. Same as above (restart and start building)
# Build a game
/implement <your game concept>Note: If you encounter SSH errors during installation, see FAQ.
Windows users: This plugin uses symlinks. Before installing, enable symlink support in Git:
git config --global core.symlinks trueThis is required for plugin installation via
/plugin installto work correctly.
Overture uses an orchestrator pattern — your command delegates work to specialized agents, each with fresh context and enforced best practices.
The plugin analyzes your request and scales the workflow to match complexity:
- Small (1-2 files) — Direct implementation → quality check → commit
- Medium (3-5 files) — Design doc → work plan → phased implementation → review
- Large (6+ files) — PRD → design doc → work plan → phased implementation → review
- Fresh context per agent — Each agent starts clean, avoiding context exhaustion in long sessions
- Automated quality gates — Tests, types, and lint run after every task and auto-fix on failure
- Document-driven development — Requirements and design docs keep implementation aligned across agents
- Explicit stop points — Autonomous work pauses for your approval at critical decisions
The gamedev plugin adds game-specific phases on top of the shared workflow:
- Market analysis with Go/No-Go gate before committing to a project
- GDD as first-class artifact driving all design decisions
- 6-phase work planning: Core Mechanics → Game Feel → Art → UI → Analytics → QA
- 12 specialized game agents (designers, artists, mechanics, QA, analytics)
See workflow diagrams and gamedev workflow diagrams for detailed flows.
| Command | Purpose |
|---|---|
/implement |
End-to-end feature development |
/task |
Single task with precision |
/diagnose |
Root cause analysis |
/reverse-engineer |
Generate docs from existing code |
| Command | Purpose |
|---|---|
/front-design |
Frontend design docs |
/front-build |
Execute React implementation |
/task |
Single task with precision |
/diagnose |
Root cause analysis |
| Command | Purpose |
|---|---|
/implement |
End-to-end game development with market analysis, GDD, and 6-phase planning |
/task |
Single task with precision |
/diagnose |
Root cause analysis |
/design |
Create design documentation |
Standalone skill plugins that give Claude Code deep domain expertise:
| Plugin | Domain | Description |
|---|---|---|
| javascript-expert | Language | ES2024+, async patterns, Node.js 22+, V8 internals, security |
| nestjs-expert | Backend | Enterprise NestJS architecture, DI, CQRS, database patterns |
| nextjs-developer | Frontend | App Router, RSC, caching architecture, deployment |
| playwright-expert | Quality | E2E test architecture, Page Object Model, CI optimization |
| postgres-expert | Infrastructure | Query planner, partitioning, replication, security hardening |
Install any expert plugin:
/plugin marketplace add tundraray/overture
/plugin install <plugin-name>@overtureWhen building with AI coding assistants, you often run into:
- Context gets exhausted in long sessions
- Code quality drops over time
- Patterns become inconsistent
- You end up fixing test failures and type errors manually
These plugins fix that by:
- Fresh context for each phase - Specialized agents handle different parts without context exhaustion
- Enforced best practices - Language-agnostic rules (backend) and React patterns (frontend) keep quality consistent
- Automated quality checks - Tests, types, and linting run automatically and get fixed if they fail
- Complete lifecycle - From requirements to implementation to review
The frontend plugin is built specifically for React development:
- Component architecture planning with state management decisions
- React Testing Library integration from the start
- TypeScript-first approach with automatic type generation
- Handles build errors, test failures, and type issues automatically
The gamedev plugin is built for game development with Phaser 3:
- Market analysis with Go/No-Go gate before committing to a project
- GDD (Game Design Document) as first-class artifact driving all design decisions
- 12 specialized game agents: designers, mechanics engineer, game feel developer, artists, QA, analytics
- 6-phase work planning: Core Mechanics → Game Feel → Art → UI → Analytics → QA
- Three development modes: Full Development, Design Only, Prototype
- Workflows - All workflow diagrams and how they work
- Commands - Complete command reference
- Agents - All specialized agents
- Skills - Knowledge modules loaded by agents
- Examples - Real-world examples and typical workflows
- Architecture - Repository structure
- FAQ - Common questions and SSH setup
- Gamedev Workflows - Game development workflow diagrams
Special thanks to Shinsuke Kagawa for creating the original Claude Code Workflows -- an excellent foundation for building production-ready software with Claude Code. The well-designed agent orchestration architecture and comprehensive workflow system made this project possible.
MIT License - Free to use, modify, and distribute.
See LICENSE for full details.