Unreal Engine Plugin that helps you spread work (time slice it) across multiple frames so your game maintains a stable frame rate (FPS).
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Updated
Jan 13, 2026 - C++
Unreal Engine Plugin that helps you spread work (time slice it) across multiple frames so your game maintains a stable frame rate (FPS).
Delay can be executed without being affected by time dilation or pause
This widget is ideal for developers looking to implement responsive and dynamic overlays with DualSense & DualShock4 support directly within Unreal Engine projects.
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