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20 public repositories
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IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
Updated
Nov 26, 2023
ShaderLab
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
Multi-modal constructive solid geometry kernel in Rust
Sphere tracing signed distance functions.
Updated
Jul 17, 2020
Scala
Signed Distance Function from triangle mesh.
Realtime 2D Raytracing in Unity using Signed Distance Fields 💡
Updated
Jul 2, 2019
ShaderLab
Vectorized Python methods for creating, manipulating and tessellating signed distance fields.
Updated
Sep 1, 2023
Python
An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.
standalone and "ros-free" python wrapper of voxblox (online SDF generator from point clouds)
Playground for OpenGL ES 2.0/3.0 (VR) rendering
Signed Distance Function (SDF) based Python package for procedural construction of geometry.
Updated
Apr 23, 2025
Jupyter Notebook
GenSDF: An MPI-Fortran based signed-distance-field generator for computational fluid dynamics applications.
Updated
Mar 19, 2025
Fortran
Meta-Learning for Neural Implicit Surface of Object Categories
Updated
Oct 10, 2023
Python
Ray marching FPS like playground w/ physics
WebGL renderer for raymarching of signed distance fields
Updated
Mar 26, 2021
JavaScript
An implementation of the paper "Constructive heterogeneous object modeling using signed approximate real distance functions"
Signed Distance Fields (SDF) Fonts Implementation in C++
SDF-first models for cell topology - parametric operators, lineage world-tubes, and signal anchoring from bioimaging data.
Updated
Oct 7, 2025
Shell
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