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Pull requests: tModLoader/tModLoader
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fix: Resolve full solution builds failing on first runs.
#5187
opened Jun 6, 2026 by
Mirsario
Member
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[1.4.5] Automatically Register NoHome for Town Pets
#5184
opened Jun 6, 2026 by
Rijam
Contributor
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[1.4.5] Adds the ability to register unbound default keybi…
#5156
opened May 21, 2026 by
CollinHerber
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[1.4.5] Changed docs, example mod and patches for new bomb damage logic
#5139
opened May 12, 2026 by
noahDP1911
Contributor
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ExampleMod: Demonstrate active ability handling for minions
#5136
opened May 11, 2026 by
dark-but-spark
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Add TileLoader.SetGlow hook and add its example
#5129
opened May 7, 2026 by
hezuo1hao
Contributor
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[1.4.5] Restore functionality for multiple required crafting tiles
#5088
opened Apr 11, 2026 by
wr7
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Fix CloneDefaults applying difficulty scaling that will already be applied afterwards
#5027
opened Mar 9, 2026 by
Tyfyter
Contributor
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Fix: During SyncClientMods, related dependencies are not disabled
#5026
opened Mar 9, 2026 by
NanTingPer
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Fix: The problem of drawing the upper limit of life in special circumstances
#5019
opened Mar 5, 2026 by
hezuo1hao
Contributor
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Adds check for custom vanilla renderer to avoid double Y offset
#4992
opened Feb 17, 2026 by
Eon02
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Removed DrawYOffset in ExampleChandelier to avoid double offset
#4991
opened Feb 16, 2026 by
bedelln
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Fix -modpack command line argument for modern modpack format
#4975
opened Feb 5, 2026 by
4RH1T3CT0R7
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Add ModPlayer.BadlLifeRegenHurt hook and add its example
#4938
opened Jan 17, 2026 by
hezuo1hao
Contributor
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Menu for switching between beta branches in-game
#4930
opened Jan 8, 2026 by
JavidPack
Collaborator
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Add ModifyPickTile and tool usage hooks for custom mining behavior
#4909
opened Dec 19, 2025 by
NanTingPer
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