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Hi,
I've successfully communicated and controlled my USB device within a browser using Emscripten + libusb (compiled into a static library by Emscripten).
Most of code (communication and control) is written in C, and Emscripten compiles it into JavaScript and wasm.
I am specifically concerned about the WebUSB bridging, as Emscripten provides a built-in layer for libusb, which SwiftWasm might lack.
Is it possible to convert this communication and control C code to Swift using Swift SDKs for WebAssembly?
Browser communicate with USB Device?
`My Swift code` + `Swift SDKs for WebAssembly` + `Emscripten libusb static library`
Hi,
I've successfully communicated and controlled my USB device within a browser using Emscripten + libusb (compiled into a static library by Emscripten).
Most of code (communication and control) is written in C, and Emscripten compiles it into JavaScript and wasm.
I am specifically concerned about the WebUSB bridging, as Emscripten provides a built-in layer for libusb, which SwiftWasm might lack.Is it possible to convert this communication and control C code to Swift using
Swift SDKs for WebAssembly?