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#include "bridge.h"
#include "circle.hpp"
#include "cylinder.hpp"
void* DEMO_CircleNew(double radius) { return new Circle(radius); }
void DEMO_CircleDestroy(void* circle) {
auto ptr = reinterpret_cast<Circle*>(circle);
delete ptr;
}
double DEMO_CircleArea(const void* circle) {
return reinterpret_cast<const Circle*>(circle)->area();
};
void* DEMO_CylinderNew(double radius, double height) {
return new Cylinder(radius, height);
}
void DEMO_CylinderDestroy(void* cylinder) {
auto ptr = reinterpret_cast<Cylinder*>(cylinder);
delete ptr;
}
double DEMO_CylinderVolume(const void* cylinder) {
return reinterpret_cast<const Cylinder*>(cylinder)->volume();
}
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