Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Automatically convert infinite map data to finite #44

Copy link
Copy link
@Cleptomania

Description

@Cleptomania
Issue body actions

As reported in pythonarcade/arcade#955 when an infinite map is loaded, the data is stored differently using chunks as opposed to the normal data array you would see in a finite map.

The proposed fix is to automatically create that array for infinite maps, as most games/engines would exclusively be working with finite maps, and the infinite map feature is intended just for the editor more than anything. An infinite map would still store the chunk data and stuff, so re-saving a map or using that data from an engine would still be possible, but it would make it so a game or engine needs no specific code to have support for infinite maps.

Reactions are currently unavailable

Metadata

Metadata

Assignees

Labels

enhancementNew feature or requestNew feature or request

Type

No type
No fields configured for issues without a type.

Projects

No projects

Relationships

None yet

Development

No branches or pull requests

Issue actions

    Morty Proxy This is a proxified and sanitized view of the page, visit original site.