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Improve Textures guide (#2821)#2832

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Improve Textures guide (#2821)#2832
MinhBDoan wants to merge 1 commit into
pythonarcade:developmentpythonarcade/arcade:developmentfrom
MinhBDoan:fix-texture-docsMinhBDoan/arcade:fix-texture-docsCopy head branch name to clipboard

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@MinhBDoan

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This PR addresses all requested improvements from issue #2821:

  • Reworded "sprite engine" to describe hit box usage
  • Added Texture Layers section (Arcade / pyglet / OpenGL)
  • Clarified Texture Uniqueness:
    • Defined what "unique" means
    • Explained consequences of duplicate names
    • Explained flipping options
    • Added cross-reference to arcade.load_texture
    • Referenced arcade/cache/texture.py
  • Updated Texture Cache section:
    • Clarified name/hash attribute
    • Cross-referenced TextureCache class and flush() method
    • Included example code

@MinhBDoan

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“This PR addresses all requested changes from #2821. First-time contribution, feedback welcome!”

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