Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

pu8asr/PacMan-AI

Open more actions menu
 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
4 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

PacMan-AI

PacMan Machine Learning Artificial Intelligence Project

Basic Search is a implementation of search algorithms for tree structures (BFS, DFS, etc).

Multiagent search is an implementation of tree structure search algorithms used for multiplayer games like pacman. Algorithms include MiniMax, ExpectiMax, Alpha-Beta prunning, Reflex agents, and heuristic based approaches.

Reinforcement learning is an implementation of simple machine learning algorithms like value iteration, Q learning, and reinforcemnt learning itself. These approaches take a more general approach to playing pacman using features extracted along with weights updated through training.

About

PacMan Machine Learning Artificial Intelligence Project

Resources

Stars

Watchers

Forks

Releases

Packages

Contributors

Languages

Morty Proxy This is a proxified and sanitized view of the page, visit original site.