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Commits on Jun 8, 2026
Commits on May 29, 2026
Increases the support for QUuid loading and QUuid/NodeId conversion. (#519)
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Commits on Mar 25, 2026
Adds progress value display feature. (#505)
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Commits on Mar 24, 2026
Adds node nickname functionality (#506)
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Commits on Mar 20, 2026
Adds freeze and unfreeze functionality (#507)
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Commits on Mar 10, 2026
Adds Node Group functionality (#514)
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Commits on Feb 10, 2026
fix: processing status icons and related bugs
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Commits on Jan 22, 2026
feat: adds zoom fit selected and zoom fit all functionalities. (#509)
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Commits on Jan 12, 2026
fix: use nodeId style instead the default StyleCollection style (#403)
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Commits on Jan 6, 2026
Commits on Dec 11, 2025
Commits on Dec 5, 2025
Add Node Processing Status feature (#494)
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Commits on Nov 14, 2025
BUGFIX: GraphicsView::setScene(nullptr) (#495)
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Commits on Nov 12, 2025
feat: Increase extensibility of BasicGraphicsScene and GraphicsView (#492)
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Commits on Sep 2, 2025
fixes #487: crash in QGraphicsObject::mousePressEvent if node is locked (#489)
Show description for 3f46f74andauthoredAdds validation state feedback to nodes (#475)
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Commits on Aug 1, 2025
fix: control loops before connecting depending on AbstractGraphModel::loopsEnabled() (#484)
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Commits on Jul 31, 2025
Commits on Jul 23, 2025
Write unit-tests (#480)
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Commits on Jun 12, 2025
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Commits on Jun 11, 2025
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Commits on Jun 9, 2025
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Use a fixed margin for bounding rectangle rather than a ratio of node size (#470)
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Commits on Nov 17, 2024
Commits on Oct 13, 2024
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Commits on Aug 16, 2024
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Commits on Mar 29, 2024
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Add a signal `modified` for the scene.
Show description for b320546authored andcommittedChange some `unsigned int` variables to `NodeId`.
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