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📦 Text Forge 0.1-Dev1 – Development Preview

Release Date: 30 June 2025
Status: Development / Preview
Engine: Built with Godot v4.4.1.stable.official [49a5bc7b6]
License: MIT


🚀 Added

  • Initial project structure based on a modular, plugin-friendly architecture
  • Core application runtime with text editing support
  • Syntax highlighting by modes
  • Mode handling system (each mode ~2 KB in size)
  • Customizable action scripts and key bindings system
  • JetBrains Mono embedded as the default typeface
  • Lightweight UI configuration using .ini files
  • Godot-native GUI: clean, minimal, fully standalone

🧪 Experimental Features

  • Mode system with support for language-independent behaviors
  • Multi-mode loading support
  • Configurable execution behavior via modular scripts

🗣️ Join the Conversation

This release is meant to initiate feedback and philosophical discussion, not as a stable version.

We invite you to join our community discussion on:
👉 Philosophy of Creating Text Forge


Currently available platforms:

  • Windows x86-64

This discussion was created from the release 0.1 - Dev 1.
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Replies: 1 comment

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mkh-user
Jul 28, 2025
Maintainer Author

📦 Text Forge 0.1.0-beta1 – Beta Release

Release Date: 27 July 2025
Status: Beta / Public Preview
Engine: Godot v4.4.1.stable.official [49a5bc7b6]
License: MIT


🚀 What’s New


🧪 Experimental Features

  • Panels
  • Notifications
  • Translation
  • Extensions
  • Settings & Data
  • Preferences
  • Command Palette
  • Mode Manager
  • Online Docs
  • Module Profiler

🗣️ Join the Conversation

Share your feedback and ideas:

👉 Philosophy of Creating Text Forge
👉 0.1 Discussion Topic


🎖️ Standard Mode Package

💯 Get Your Modes

After downloading Text Forge, you can see modes repository to get your modes and complete your workspace. (fast link to latest mode release)


Currently available platforms:

  • Windows x86-64
  • Linux x86_64
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