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NNTin/d-zone

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D-Zone (Client-Only Fork)

D-Zone Preview

D-Zone is a graphical, isometric simulation that visualizes Discord users as autonomous agents in a virtual world based on real-time activity.

This is a fork of the original d-zone project. The client has been rewritten in TypeScript, using ES Modules, and is designed for versioned static deployment (see GitHub Pages).

⚠️ The backend has been completely separated and rewritten in Python: 👉 nntin/d-back


🌐 Live Demo

🔗 View on GitHub Pages


✨ What's New in This Fork?

✅ Implemented

  • Full TypeScript rewrite
  • ES Module (ESM) support
  • OAuth2 login flow handled by external backend
  • GitHub Pages versioned deployment
  • custom WebSocket URL

🧪 Planned / In Progress

  • Unit testing (with Vitest)
  • E2E testing (with Playwright)
  • Vercel deployment (for previewing webclient + allure test report)

The progress of that can be seen in the develop branch or feature/e2e

⚠️ Because of the unstable develop branch PR are also accepted into master. Develop is however preferred.


🚀 Getting Started

1. Install dependencies

npm install

2. Build the Client

npm run build:prod

The built client is output to dist/static/. This is what you'll deploy to your static host (e.g. GitHub Pages, Netlify).

3. Local Development

To run in development mode with live rebuild:

npm run dev

This concurrently:

  • Bundles the client (watch mode)
  • Starts a local server (server.mjs)

🔌 Backend Integration

This client communicates with the D-Zone backend, now implemented in Python:

📦 nntin/d-back

The backend handles:

  • Discord OAuth2 authentication
  • WebSocket connections
  • Discord server activity monitoring

Refer to the d-back repository for configuration and hosting instructions.


🙏 Credits & Attribution

Originally created by Devin Spikowski
Modern fork maintained by Tin Nguyen

“An ambient life simulation driven by user activity within a Discord server”

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An ambient life simulation driven by user activity within a Discord server

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