Tags: needs/teerank
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Teerank 4.0 No functionla changes expected. Under the hood Teerank now use Use SQlite to store its data. The only changes worth mentioning is that the ranking system now try to detect when a match restarted. This is done to prevent elo points loss because scores delta would appears negative. This release took quite some time because I hit some limitation of SQlite regarding perfomances. For instance, I had trouble to find a query to calculate ranks of many players. I ended up pre-computing them every 5 minutes. This release will be a strong base for incoming improvment. The old database just caused too much issues. I've said that I will do a database reset no teerank.com but I prefer to wait teerank 5.0. Because there will be DM and TDM ranking, and probably 1v1 ranking as well.
Teerank 3.0 - JSON API (and its documentation) - Clans list and servers list with a dedicated page for each server - Players can be sorted by their "last seen" date - Modern URL scheme (old URLs still supported) - Warning when teerank is not updating anymore - Status page Teeranks internals have been greatly revisited, resulting in more stability, reliability and - hopefully - simplicity as well. In fact, most of the changes are not really visible to the end user.