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  • NVIDIA
  • Berlin, Germany

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  1. nvpro-samples/vk_minimal_latest nvpro-samples/vk_minimal_latest Public

    A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.

    C++ 372 13

  2. nvpro-samples/vk_mini_samples nvpro-samples/vk_mini_samples Public

    Collection of Vulkan samples

    Python 360 21

  3. nvpro-samples/vk_gltf_renderer nvpro-samples/vk_gltf_renderer Public

    Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.

    C++ 390 32

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