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// system headers
#include <filesystem>
#include <set>
#include <string>
#include <vector>
// library headers
#include <fnmatch.h>
// local headers
#include "linuxdeploy/core/log.h"
#include "linuxdeploy/plugin/plugin.h"
#include "plugin_type0.h"
using namespace linuxdeploy::core;
using namespace linuxdeploy::core::log;
namespace fs = std::filesystem;
namespace linuxdeploy {
namespace plugin {
// it should suffice to just use the base class's constructor code
Type0Plugin::Type0Plugin(const std::filesystem::path& path) : PluginBase(path) {}
}
}
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