Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Latest commit

 

History

History
History
119 lines (96 loc) · 2.93 KB

File metadata and controls

119 lines (96 loc) · 2.93 KB
Copy raw file
Download raw file
Open symbols panel
Edit and raw actions
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
#
# The Python Imaging Library
# $Id$
#
# bitmap distribution font (bdf) file parser
#
# history:
# 1996-05-16 fl created (as bdf2pil)
# 1997-08-25 fl converted to FontFile driver
# 2001-05-25 fl removed bogus __init__ call
# 2002-11-20 fl robustification (from Kevin Cazabon, Dmitry Vasiliev)
# 2003-04-22 fl more robustification (from Graham Dumpleton)
#
# Copyright (c) 1997-2003 by Secret Labs AB.
# Copyright (c) 1997-2003 by Fredrik Lundh.
#
# See the README file for information on usage and redistribution.
#
from __future__ import print_function
from . import Image, FontFile
# --------------------------------------------------------------------
# parse X Bitmap Distribution Format (BDF)
# --------------------------------------------------------------------
bdf_slant = {
"R": "Roman",
"I": "Italic",
"O": "Oblique",
"RI": "Reverse Italic",
"RO": "Reverse Oblique",
"OT": "Other"
}
bdf_spacing = {
"P": "Proportional",
"M": "Monospaced",
"C": "Cell"
}
def bdf_char(f):
# skip to STARTCHAR
while True:
s = f.readline()
if not s:
return None
if s[:9] == b"STARTCHAR":
break
id = s[9:].strip().decode('ascii')
# load symbol properties
props = {}
while True:
s = f.readline()
if not s or s[:6] == b"BITMAP":
break
i = s.find(b" ")
props[s[:i].decode('ascii')] = s[i+1:-1].decode('ascii')
# load bitmap
bitmap = []
while True:
s = f.readline()
if not s or s[:7] == b"ENDCHAR":
break
bitmap.append(s[:-1])
bitmap = b"".join(bitmap)
[x, y, l, d] = [int(p) for p in props["BBX"].split()]
[dx, dy] = [int(p) for p in props["DWIDTH"].split()]
bbox = (dx, dy), (l, -d-y, x+l, -d), (0, 0, x, y)
try:
im = Image.frombytes("1", (x, y), bitmap, "hex", "1")
except ValueError:
# deal with zero-width characters
im = Image.new("1", (x, y))
return id, int(props["ENCODING"]), bbox, im
##
# Font file plugin for the X11 BDF format.
class BdfFontFile(FontFile.FontFile):
def __init__(self, fp):
FontFile.FontFile.__init__(self)
s = fp.readline()
if s[:13] != b"STARTFONT 2.1":
raise SyntaxError("not a valid BDF file")
props = {}
comments = []
while True:
s = fp.readline()
if not s or s[:13] == b"ENDPROPERTIES":
break
i = s.find(b" ")
props[s[:i].decode('ascii')] = s[i+1:-1].decode('ascii')
if s[:i] in [b"COMMENT", b"COPYRIGHT"]:
if s.find(b"LogicalFontDescription") < 0:
comments.append(s[i+1:-1].decode('ascii'))
while True:
c = bdf_char(fp)
if not c:
break
id, ch, (xy, dst, src), im = c
if 0 <= ch < len(self.glyph):
self.glyph[ch] = xy, dst, src, im
Morty Proxy This is a proxified and sanitized view of the page, visit original site.