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Better define how depthNear and depthFar are used.#888

Merged
toji merged 2 commits into
masterimmersive-web/webxr:masterfrom
near-far-planeimmersive-web/webxr:near-far-planeCopy head branch name to clipboard
Oct 17, 2019
Merged

Better define how depthNear and depthFar are used.#888
toji merged 2 commits into
masterimmersive-web/webxr:masterfrom
near-far-planeimmersive-web/webxr:near-far-planeCopy head branch name to clipboard

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@toji

@toji toji commented Oct 17, 2019

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/fixes #881

Provides a bit more explanation as to what depthNear/Far mean and why
they're specified when other aspects of the projection matrix are not.

/fixes #881

Provides a bit more explanation as to what depthNear/Far mean and why
they're specified when other aspects of the projection matrix are not.
Comment thread index.bs Outdated
Co-Authored-By: Manish Goregaokar <manishsmail@gmail.com>
@toji
toji merged commit 811b6dd into master Oct 17, 2019
@toji
toji deleted the near-far-plane branch October 17, 2019 18:47
@toji toji added this to the October 2019 milestone Oct 17, 2019
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Define "near clip plane" and "far clip plane"

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