fix(lgsm): stream SteamCMD progress without buffering#71
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@MarcStdt Ready for review. SteamCMD already emitted frequent real progress, but |
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Summary
stdbuf -oLSnapshotProgressas the only progress source; no estimates or synthetic valuesWhy
SteamCMD emits real progress frequently, but
uniqbuffered the pipe output. That delayed valid samples and produced the observed long pauses and large jumps. Line buffering forwards each existing progress line immediately without adding a PTY or another progress mechanism.Verification
go test -count=1 ./..../scripts/validate_all_scrolls.shgit diff --checkRelated: highcard-dev/druid-cli#97 and highcard-dev/monorepo#318.