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README.md

Outline

Note

This repository tracks some files with Git LFS. If your initial clone hits LFS-related errors, retry with GIT_LFS_SKIP_SMUDGE=1 set for the clone.

Applender

Applender is a fork of Blender, the free and open source 3D creation suite, rebuilt exclusively for Apple Silicon macOS. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing—on top of a Metal-only graphics and compute backend.

Applender is not officially affiliated with, endorsed by, or sponsored by the Blender Foundation. "Blender" is a registered trademark of the Blender Foundation.

Applender

What's different from Blender

  • Apple Silicon (arm64) macOS only. Windows, Linux, and Intel-Mac code paths, along with the OpenGL, Vulkan, CUDA, HIP, and oneAPI backends, have been removed rather than left dormant.
  • Metal-only rendering and compute, including Cycles Metal ray tracing (opt-in), native NEON vectorization, and Apple GPU-specific tuning (occupancy, half-precision shaders, async PSO compilation, opt-in on-disk pipeline caching).
  • Hardened by default (WITH_HARDENING): stack protector, libc++ hardening, and FORTIFY.
  • Native MCP support (WITH_MCP): a C++ facade plus embedded-Python transport, exposed to Python as bpy.mcp.
  • User preferences and data continue to live under the Blender folder name, so existing Blender configurations and add-ons carry over unchanged.

Applender selectively ports upstream Blender's logic, math, and security fixes rather than tracking every upstream commit; it is not a drop-in replacement for upstream Blender and does not aim for build or platform parity with it.

Project Pages

Development

License

Blender (and thus Applender) as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different but compatible license.

See blender.org/about/license for details.

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