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// Array.cpp
//
// Array class. It uses an ArrayStructure for the actual storage.
// This class acts like a kind of adapter since it defines a common interface
// for different array structures like normal arrays and sparse arrays.
// The array structure to use is given as template argument.
//
// 29 januari 1999 RD Started
// 2002-1-21 DD indexing starts at 1
// 2002-3-30 DD operator [] incorrectly implemented; corrected
// 2005-12-17 DD size_t --> I
//
// (C) Datasim Component Technology 1999-2006
#ifndef DSArray_cpp
#define DSArray_cpp
#include "Array.hpp"
#include <stddef.h>
// Constructors & destructor
template <class V, class I, class S>
Array<V, I, S>::Array()
{ // Default constructor
m_structure=S();
m_start=1;
}
template <class V, class I, class S>
Array<V, I, S>::Array(I size)
{ // Constructor with size. Start index=1.
m_structure=S(size_t(size));
m_start=1;
}
template <class V, class I, class S>
Array<V, I, S>::Array(I size, I start)
{ // Constructor with size & start index
m_structure=S(size_t(size));
m_start=start;
}
template <class V, class I, class S>
Array<V, I, S>::Array(I size, I start, const V& value)
{ // Constructor with size & start index
m_structure=S(size_t(size));
m_start=start;
// Initialise array elements
for (I i = MinIndex(); i <= MaxIndex(); i++) (*this)[i] = value;
}
template <class V, class I, class S>
Array<V, I, S>::Array(const Array<V, I, S>& source)
{ // Copy constructor
m_structure=source.m_structure;
m_start=source.m_start;
}
template <class V, class I, class S>
Array<V, I, S>::~Array()
{ // Destructor
}
// Selectors
template <class V, class I, class S>
I Array<V, I, S>::MinIndex() const
{ // Return the minimum index
return m_start;
}
template <class V, class I, class S>
I Array<V, I, S>::MaxIndex() const
{ // Return the maximum index
return m_start+Size()-1;
}
template <class V, class I, class S>
I Array<V, I, S>::Size() const
{ // The size of the array
return I(m_structure.Size());
}
// Operators
template <class V, class I, class S>
inline V& Array<V, I, S>::operator [] (I index)
{ // Subscripting operator
return m_structure[index - m_start + 1];
}
template <class V, class I, class S>
inline const V& Array<V, I, S>::operator [] (I index) const
{ // Subscripting operator
return m_structure[index - m_start + 1];
}
template <class V, class I, class S>
Array<V, I, S>& Array<V, I, S>::operator = (const Array<V, I, S>& source)
{ // Assignment operator
// Exit if same object
if (this==&source) return *this;
m_structure=source.m_structure;
m_start=source.m_start;
return *this;
}
#endif // DSArray_cpp
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