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Commits on Apr 2, 2026
refactor(app): replace SDL2_image with SDL2 native BMP loading
Show description for 0bed9a7andcommittedperf: unified incremental barycentric rasterisation
Show description for 014d84bandcommittedperf: backface culling before shading/perspective; disable floor temporarily
Show description for 8478209andcommittedperf: hoist hot-loop functions to module scope, reuse pixel tables
Show description for 6f439e0andcommittedperf: pixel buffer rendering for both backends, reuse depth buffer
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Commits on Apr 1, 2026
feat(renderer): perspective projection, depth, backface, centering, multi-light, floor plane
Show description for e479d41andcommittedfeat: add SDL_image diffuse texture mapping blended with Gouraud shading
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Commits on Jan 19, 2024
Commits on Jan 3, 2024
- committed
Commits on Jul 20, 2023
Commits on Apr 15, 2023
Commits on Apr 14, 2023
position_interpolate_precalc().
Show description for 9e342aacommitted
Commits on Apr 13, 2023
barycentric_coords_precalculated_for_polygon()
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Commits on Apr 6, 2023
Commits on Apr 4, 2023
option: check_wireframe.
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Commits on Apr 1, 2023
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Commits on Mar 31, 2023
smooth shading (feature)
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Commits on Mar 30, 2023
Commits on Jan 29, 2023
- committed
Commits on Dec 24, 2022
demo: fast, rotating 3D triangle mesh (teapot shaped), loaded from STL file.
Show description for a9816ffcommitted- committed
Commits on Dec 19, 2022
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