We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Use AKopetsch.IOHelper.
implement FinalElementAttribute
hack for fp-determinism across Unity and .NET 8
better performance: use BinaryReader.ReadBytes
fix argument check of EndianBinaryReaderRead(Type, int)
fix/test IndicatorComponent
ByteSerializer now implements IDisposable (fixes premature closing of… … streams)
fix reader/writer Dispose method
HexStringConverter: implement grouping
refactor 'EnumComponent' & custom serialization