Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Latest commit

 

History

History
History

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 
 
 
 
 

README.md

Outline

platform-mac

This is the macOS platform plugin that ships with Binary Ninja.

Building

Building the architecture plugin requires cmake 3.9 or above. You will also need the Binary Ninja API source.

Run cmake. This can be done either from a separate build directory or from the source directory. Once that is complete, run make in the build directory to compile the plugin.

The plugin can be found in the root of the build directory as libplatform_mac.so, libplatform_mac.dylib or platform_mac.dll depending on your platform.

To install the plugin, first launch Binary Ninja and uncheck the "macOS platform plugin" option in the "Core Plugins" section. This will cause Binary Ninja to stop loading the bundled plugin so that its replacement can be loaded. Once this is complete, you can copy the plugin into the user plugins directory (you can locate this by using the "Open Plugin Folder" option in the Binary Ninja UI).

Do not replace the architecture plugin in the Binary Ninja install directory. This will be overwritten every time there is a Binary Ninja update. Use the above process to ensure that updates do not automatically uninstall your custom build.

Morty Proxy This is a proxified and sanitized view of the page, visit original site.