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Issues: Unity-Technologies/com.unity.netcode.gameobjects

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Issues list

Add TargetTransform parameter to NetworkTransform stat:awaiting-response Awaiting response from author. This label should be added manually. type:feature New feature, request or improvement
#3436 opened May 3, 2025 by marcusx2
NetworkTransform misses sync when GameObject is re-enabled; add option for automatic reassertion priority:low This issue has low priority and will take some time to be resolved stat:awaiting-response Awaiting response from author. This label should be added manually. stat:imported Status - Issue is tracked internally at Unity type:feature New feature, request or improvement type:feature-2.x New NGO 2.0.0 feature, request or improvement type:support Questions or other support
#3435 opened May 2, 2025 by Wyndar
Automatically invoke NetworkVariable.OnValueChanged when spawning priority:medium This issue has medium priority and may take some time to be resolved stat:reply-needed Awaiting reply from Unity account Tracking Has been added to tracking type:feature New feature, request or improvement type:feature-2.x New NGO 2.0.0 feature, request or improvement
#3186 opened Dec 30, 2024 by babaq
Allow nested NetworkObjects in prefabs type:feature New feature, request or improvement
#3072 opened Sep 20, 2024 by SubatomicPlanets
Loading scenes from addressales stat:reply-needed Awaiting reply from Unity account type:feature New feature, request or improvement
#3050 opened Sep 7, 2024 by Yuze075
IPv4 and IPv6 dual stack server type:feature New feature, request or improvement
#3038 opened Aug 28, 2024 by SubatomicPlanets
Add "Destroy With Scene" checkbox in inspector for NetworkObject priority:medium This issue has medium priority and may take some time to be resolved stat:imported Status - Issue is tracked internally at Unity type:feature New feature, request or improvement
#2967 opened Jul 1, 2024 by AlexEnnerfelt
Addressables (and Custom) Scene Loading type:feature New feature, request or improvement
#2868 opened Apr 4, 2024 by JohnBaracuda
How about a NetworkBehaviourReference<T>? type:feature New feature, request or improvement
#2837 opened Mar 5, 2024 by zachstronaut
Allow deactivation of Connected client ids synchronization type:feature New feature, request or improvement
#2815 opened Jan 22, 2024 by Mimi8298
Named Messages: Don't allocate a byte array whenever you send a message type:feature New feature, request or improvement
#2779 opened Nov 28, 2023 by Valerionn
Expose Linq methods for network list type:feature New feature, request or improvement
#2756 opened Nov 6, 2023 by LightPat
Using specific ports for clients instead of ephemeral ports type:feature New feature, request or improvement
#2754 opened Nov 2, 2023 by xyuuyaa
Calling StartClient() from within an OnServerStopped() callback leads to inconsistent state stat:imported Status - Issue is tracked internally at Unity Tracking Has been added to tracking type:docs Docs feedback or issue type:feature New feature, request or improvement
#2703 opened Sep 15, 2023 by xaroth8088
Create despawnCancellationToken for parity with destroyCancellationToken type:feature New feature, request or improvement
#2702 opened Sep 14, 2023 by Reag
Add built-in serialization for UnityEngine.Pose stat:reply-needed Awaiting reply from Unity account type:feature New feature, request or improvement
#2675 opened Aug 24, 2023 by PitouGames
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