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Core/PetAI: fix chase/stop loop on non-attackable targets#31866

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Open

Core/PetAI: fix chase/stop loop on non-attackable targets#31866
imstuckbro wants to merge 1 commit into
TrinityCore:3.3.5TrinityCore/TrinityCore:3.3.5from
imstuckbro:checkifvalidtargetpetimstuckbro/TrinityCore:checkifvalidtargetpetCopy head branch name to clipboard

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@imstuckbro

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Changes proposed:

Issues addressed:

Closes # (insert issue tracker number)

Inregistrare.ecran.2026-06-02.132118.mp4

Tests performed:

Does it build, tested in-game, etc.

Known issues and TODO list: (add/remove lines as needed)

  • [ None as I know. ]

Co-Authored-By: ccrs <ccrs@users.noreply.github.com>
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