Prerequisites
Description
When applying a ImageBrush to a region that overlaps a negative postion the texture start drawing at the backound image edge rather than being offset.
[ Theory ]
[ WithTestPatternImage ( 400 , 400 , PixelTypes . Rgba32 ) ]
public void CanOffsetImage < TPixel > ( TestImageProvider < TPixel > provider )
where TPixel : unmanaged, IPixel < TPixel >
{
byte [ ] data = TestFile . Create ( TestImages . Png . Ducky ) . Bytes ;
using Image < TPixel > background = provider . GetImage ( ) ;
using Image overlay = Image . Load < Rgba32 > ( data ) ;
var brush = new ImageBrush ( overlay ) ;
background . Mutate ( c => c . Fill ( brush , new RectangularPolygon ( 0 , 0 , 400 , 200 ) ) ) ;
background . Mutate ( c => c . Fill ( brush , new RectangularPolygon ( - 100 , 200 , 500 , 200 ) ) ) ;
background . DebugSave ( provider , appendSourceFileOrDescription : false ) ;
background . CompareToReferenceOutput ( provider , appendSourceFileOrDescription : false ) ;
}
Currently produces
Should produce
this only effects negative offsets as postive ones work correctly
var brush = new ImageBrush ( overlay ) ;
background . Mutate ( c => c . Fill ( brush , new RectangularPolygon ( 0 , 0 , 400 , 200 ) ) ) ;
background . Mutate ( c => c . Fill ( brush , new RectangularPolygon ( 150 , 200 , 500 , 200 ) ) ) ;
Reactions are currently unavailable
Prerequisites
DEBUGandRELEASEmodeDescription
When applying a ImageBrush to a region that overlaps a negative postion the texture start drawing at the backound image edge rather than being offset.
Currently produces
Should produce
this only effects negative offsets as postive ones work correctly