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Hello, thank you very much for the wrapper.
I have a problem when I want to use ImGUI with DirectX 11 (wrapper is Silk.NET), because the ImGUI window does not appear.
I use this code after initialising device and deviceContext:
device
deviceContext
ImGui.CreateContext(null); ImGui.Initialise(); ImGui.ImGuiImplDX11Init(new(device), new(deviceContext)); ImGui.StyleColorsDark(null);
And I use this code every frame vor swapchain.Present(1, 0):
swapchain.Present(1, 0)
ImGui.ImGuiImplDX11NewFrame(); ImGui.NewFrame(); var open = true; ImGui.Begin("Test", ref open, 0); ImGui.LabelText("Hello, World!", "Test"); ImGui.End(); ImGui.Render(); ImGui.ImGuiImplDX11RenderDrawData(ImGui.GetDrawData());
Have I forgotten something, or what is the reason that the window is not displayed?
Hello,
thank you very much for the wrapper.
I have a problem when I want to use ImGUI with DirectX 11 (wrapper is Silk.NET), because the ImGUI window does not appear.
I use this code after initialising
deviceanddeviceContext:And I use this code every frame vor
swapchain.Present(1, 0):Have I forgotten something, or what is the reason that the window is not displayed?