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/datum/mutation/human/cluwne
name = "Cluwne"
quality = NEGATIVE
locked = TRUE
text_gain_indication = span_danger("You feel like your brain is tearing itself apart.")
/datum/mutation/human/cluwne/on_acquiring(mob/living/carbon/human/owner)
if(..())
return
owner.dna.add_mutation(CLOWNMUT)
owner.dna.add_mutation(EPILEPSY)
owner.setOrganLoss(ORGAN_SLOT_BRAIN,199)
var/mob/living/carbon/human/H = owner
if(!istype(H.wear_mask, /obj/item/clothing/mask/yogs/cluwne))
if(!H.temporarilyRemoveItemFromInventory(H.wear_mask))
qdel(H.wear_mask)
H.equip_to_slot_or_del(new /obj/item/clothing/mask/yogs/cluwne(H), SLOT_WEAR_MASK)
if(!istype(H.w_uniform, /obj/item/clothing/under/yogs/cluwne))
if(!H.temporarilyRemoveItemFromInventory(H.w_uniform))
qdel(H.w_uniform)
H.equip_to_slot_or_del(new /obj/item/clothing/under/yogs/cluwne(H), SLOT_W_UNIFORM)
if(!istype(H.shoes, /obj/item/clothing/shoes/yogs/cluwne))
if(!H.temporarilyRemoveItemFromInventory(H.shoes))
qdel(H.shoes)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/yogs/cluwne(H), SLOT_SHOES)
owner.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/white(owner), SLOT_GLOVES) // this is purely for cosmetic purposes incase they aren't wearing anything in that slot
owner.equip_to_slot_or_del(new /obj/item/storage/backpack/clown(owner), SLOT_BACK) // ditto
/datum/mutation/human/cluwne/on_life(mob/living/carbon/human/owner)
if((prob(15) && owner.IsUnconscious()))
owner.setOrganLoss(ORGAN_SLOT_BRAIN,199) // there I changed it to setBrainLoss
switch(rand(1, 6))
if(1)
owner.say("HONK")
if(2 to 5)
owner.emote("scream")
if(6)
owner.Stun(1)
owner.Knockdown(20)
owner.Jitter(500)
/datum/mutation/human/cluwne/on_losing(mob/living/carbon/human/owner)
owner.adjust_fire_stacks(1)
owner.IgniteMob()
owner.dna.add_mutation(CLUWNEMUT)
/mob/living/carbon/human/proc/cluwneify()
dna.add_mutation(CLUWNEMUT)
emote("scream")
regenerate_icons()
visible_message(span_danger("[src]'s body glows green, the glow dissipating only to leave behind a cluwne formerly known as [src]!"), \
span_danger("Your brain feels like it's being torn apart, and after a short while, you notice that you've become a cluwne!"))
flash_act()
/datum/mutation/human/tourettes/on_life()
if(prob(10) && owner.stat == CONSCIOUS)
owner.Stun(20)
switch(rand(1, 3))
if(1)
owner.emote("twitch")
if(2 to 3)
owner.say("[prob(50) ? ";" : ""][pick("SHIT", "PISS", "FUCK", "CUNT", "COCKSUCKER", "MOTHERFUCKER", "TITS")]")
var/x_offset_old = owner.pixel_x
var/y_offset_old = owner.pixel_y
var/x_offset = owner.pixel_x + rand(-2,2)
var/y_offset = owner.pixel_y + rand(-1,1)
animate(owner, pixel_x = x_offset, pixel_y = y_offset, time = 1)
animate(owner, pixel_x = x_offset_old, pixel_y = y_offset_old, time = 1)
/datum/mutation/human/hulk
species_allowed = list()
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