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Hello, you just did a really good job, and i have a few requests.
Could you create an antilag fix for your classic patch? (entitiesmp.dll & gamemp.dll)
I mean the screenstuttering in fragmatch, when ping is less than 54 ms.
Ofc we have a version of it, one with autoscreenshot and without, but its unstable and brokes demos.
If its will be yours solution, thats could improve multiplayer expirience.
Could you create a timestamp for events in dedicated server?
For kills, server shutdowns and etc that is important.
It must be a real helpful thing for server administration.
Hello, you just did a really good job, and i have a few requests.
Could you create an antilag fix for your classic patch? (entitiesmp.dll & gamemp.dll)
I mean the screenstuttering in fragmatch, when ping is less than 54 ms.
Ofc we have a version of it, one with autoscreenshot and without, but its unstable and brokes demos.
If its will be yours solution, thats could improve multiplayer expirience.
Could you create a timestamp for events in dedicated server?
For kills, server shutdowns and etc that is important.
It must be a real helpful thing for server administration.