This fork adds support for MSVS 2017's Mobile C++ for Android workflow.
CMake's original README below this section.
- Static libraries
- Shared libraries
- Packaging projects (via .androidproj template)
- Java projects
- Command-line executables
- Microsoft Visual Studio 2017 with Mobile C++ for Android worflow
- Android SDK
- Android NDK
- ANDROID_NDK_HOME or NDK_ROOT environment variable must be set to installed location of NDK
- Apache Ant
- JDK1.8
A toolchain file for MSVS Android projects is provided in <cmake_install_dir>/share/cmake-3.12/msvs-android/android.toolchain.cmake See that file and the NDK toolchain file it wraps for more details on configurable variables
To easily use the provided toolchain file create your own android.toolchain.cmake with the line:
include("${CMAKE_ROOT}/msvs-android/android.toolchain.cmake")
You can precede the include with any variable configurations specific to your project or just allow them to be set via -D arguments on the command line.
e.g.:
$ cmake -G "Visual Studio 15 2017" -DCMAKE_TOOLCHAIN_FILE=PathToMyProjectSource/android.toolchain.cmake PathToMyProjectSource
For example see https://github.com/Reification/CMake/releases/download/v3.11.1-reification.2/ReificationAndroidSample.zip
A sample android project template for use with config can be found at <cmake_install_dir>/share/cmake-3.12/msvs-android/Template.androidproj.in
This fork was created to suit the internal needs of Reification Incorporated and no representation is made as to its suitability for anyone else's.
CMake is a cross-platform, open-source build system generator. For full documentation visit the CMake Home Page and the CMake Documentation Page. The CMake Community Wiki also references useful guides and recipes.
CMake is maintained and supported by Kitware and developed in collaboration with a productive community of contributors.
CMake is distributed under the OSI-approved BSD 3-clause License. See Copyright.txt for details.
- Microsoft Windows
- Apple macOS
- Linux
- FreeBSD
- OpenBSD
- Solaris
- AIX
Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Subscribe and post to the CMake Users List to ask if others have had experience with the platform.
You need to have a C++ compiler (supporting C++11) and a make installed.
Run the bootstrap script you find in the source directory of CMake.
You can use the --help option to see the supported options.
You may use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and
make install. In summary:
$ ./bootstrap && make && make install
You need to download and install a binary release of CMake in order to build CMake. You can get these releases from the CMake Download Page . Then proceed with the instructions below.
You can build CMake as any other project with a CMake-based build system: run the installed CMake on the sources of this CMake with your preferred options and generators. Then build it and install it. For instructions how to do this, see documentation on Running CMake.
If you have found a bug:
- If you have a patch, please read the CONTRIBUTING.rst document.
- Otherwise, please join the CMake Users List and ask about the expected and observed behaviors to determine if it is really a bug.
- Finally, if the issue is not resolved by the above steps, open an entry in the CMake Issue Tracker.
See CONTRIBUTING.rst for instructions to contribute.