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/**
\addtogroup surface Module surface
\section secSurfacePresentation Overview
The <b>pcl_surface</b> library deals with reconstructing the original
surfaces from 3D scans. Depending on the task at hand, this can be for
example the hull, a mesh representation or a smoothed/resampled surface with
normals.
Smoothing and resampling can be important if the cloud is noisy, or if it is
composed of multiple scans that are not aligned perfectly. The complexity
of the surface estimation can be adjusted, and normals can be estimated in
the same step if needed.
\image html http://www.pointclouds.org/documentation/tutorials/_images/resampling_1.jpg
Meshing is a general way to create a surface out of points, and currently
there are two algorithms provided: a very fast triangulation of the original
points, and a slower meshing that does smoothing and hole filling as well.
\image html http://www.pointclouds.org/assets/images/contents/documentation/surface_meshing.png
Creating a convex or concave hull is useful for example when there is a need
for a simplified surface representation or when boundaries need to be
extracted.
\image html http://www.pointclouds.org/assets/images/contents/documentation/surface_hull.png
Please visit the tutorials on http://www.pointclouds.org for more information.
\section secSurfaceRequirements Requirements
- \ref common "common"
- \ref search "search"
- \ref kdtree "kdtree"
- \ref octree "octree"
*/
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