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fn get_graph() {
// initialise graph with a root node
// return aux_get_graph
}
fn aux_get_graph(
// graph and previous nodes/choices
) {
// depending on the current state of the meshed channel, create the correct edge and node
// create a new meshedchannel with all the continuations and return its aux_get_graph
}
In impl_a
fn get_graph() {
// initialise graph with a root node
// return aux_get_graph
}
fn aux_get_graph(
// graph and previous nodes/choices
) {
// depending on the current state of the meshed channel, create the correct edge and node
// create a new meshedchannel with all the continuations and return its aux_get_graph
}