Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Latest commit

 

History

History
History
125 lines (115 loc) · 3.83 KB

File metadata and controls

125 lines (115 loc) · 3.83 KB
Copy raw file
Download raw file
Open symbols panel
Edit and raw actions
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
#include "optimizer.h"
using namespace cashew;
IString ASM_FLOAT_ZERO;
IString SIMD_INT8X16_CHECK("SIMD_Int8x16_check"),
SIMD_INT16X8_CHECK("SIMD_Int16x8_check"),
SIMD_INT32X4_CHECK("SIMD_Int32x4_check"),
SIMD_FLOAT32X4_CHECK("SIMD_Float32x4_check"),
SIMD_FLOAT64X2_CHECK("SIMD_Float64x2_check");
bool isInteger(double x) {
return fmod(x, 1) == 0;
}
bool isInteger32(double x) {
return isInteger(x) && (x == (int32_t)x || x == (uint32_t)x);
}
int parseInt(const char *str) {
int ret = *str - '0';
while (*(++str)) {
ret *= 10;
ret += *str - '0';
}
return ret;
}
HeapInfo parseHeap(const char *name) {
HeapInfo ret;
if (name[0] != 'H' || name[1] != 'E' || name[2] != 'A' || name[3] != 'P') {
ret.valid = false;
return ret;
}
ret.valid = true;
ret.unsign = name[4] == 'U';
ret.floaty = name[4] == 'F';
ret.bits = parseInt(name + (ret.unsign || ret.floaty ? 5 : 4));
ret.type = !ret.floaty ? ASM_INT : (ret.bits == 64 ? ASM_DOUBLE : ASM_FLOAT);
return ret;
}
AsmType detectType(Ref node, AsmData *asmData, bool inVarDef) {
switch (node[0]->getCString()[0]) {
case 'n': {
if (node[0] == NUM) {
if (!isInteger(node[1]->getNumber())) return ASM_DOUBLE;
return ASM_INT;
} else if (node[0] == NAME) {
if (asmData) {
AsmType ret = asmData->getType(node[1]->getCString());
if (ret != ASM_NONE) return ret;
}
if (!inVarDef) {
if (node[1] == INF || node[1] == NaN) return ASM_DOUBLE;
if (node[1] == TEMP_RET0) return ASM_INT;
return ASM_NONE;
}
// We are in a variable definition, where Math_fround(0) optimized into a global constant becomes f0 = Math_fround(0)
if (ASM_FLOAT_ZERO.isNull()) ASM_FLOAT_ZERO = node[1]->getIString();
else assert(node[1] == ASM_FLOAT_ZERO);
return ASM_FLOAT;
}
break;
}
case 'u': {
if (node[0] == UNARY_PREFIX) {
switch (node[1]->getCString()[0]) {
case '+': return ASM_DOUBLE;
case '-': return detectType(node[2], asmData, inVarDef);
case '!': case '~': return ASM_INT;
}
break;
}
break;
}
case 'c': {
if (node[0] == CALL) {
if (node[1][0] == NAME) {
IString name = node[1][1]->getIString();
if (name == MATH_FROUND) return ASM_FLOAT;
else if (name == SIMD_FLOAT32X4 || name == SIMD_FLOAT32X4_CHECK) return ASM_FLOAT32X4;
else if (name == SIMD_FLOAT64X2 || name == SIMD_FLOAT64X2_CHECK) return ASM_FLOAT64X2;
else if (name == SIMD_INT8X16 || name == SIMD_INT8X16_CHECK) return ASM_INT8X16;
else if (name == SIMD_INT16X8 || name == SIMD_INT16X8_CHECK) return ASM_INT16X8;
else if (name == SIMD_INT32X4 || name == SIMD_INT32X4_CHECK) return ASM_INT32X4;
}
return ASM_NONE;
} else if (node[0] == CONDITIONAL) {
return detectType(node[2], asmData, inVarDef);
}
break;
}
case 'b': {
if (node[0] == BINARY) {
switch (node[1]->getCString()[0]) {
case '+': case '-':
case '*': case '/': case '%': return detectType(node[2], asmData, inVarDef);
case '|': case '&': case '^': case '<': case '>': // handles <<, >>, >>=, <=, >=
case '=': case '!': { // handles ==, !=
return ASM_INT;
}
}
}
break;
}
case 's': {
if (node[0] == SEQ) {
return detectType(node[2], asmData, inVarDef);
} else if (node[0] == SUB) {
assert(node[1][0] == NAME);
HeapInfo info = parseHeap(node[1][1]->getCString());
if (info.valid) return ASM_NONE;
return info.floaty ? ASM_DOUBLE : ASM_INT; // XXX ASM_FLOAT?
}
break;
}
}
//dump("horrible", node);
//assert(0);
return ASM_NONE;
}
Morty Proxy This is a proxified and sanitized view of the page, visit original site.