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//"use strict";
// Various namespace-like modules
var STACK_ALIGN = 16;
var Variables = {
globals: {},
indexedGlobals: {}, // for indexed globals, ident ==> index
// Used in calculation of indexed globals
nextIndexedOffset: 0,
resolveAliasToIdent: function(ident) {
while (1) {
var varData = Variables.globals[ident];
if (!(varData && varData.targetIdent)) break;
ident = varData.targetIdent; // might need to eval to turn (6) into 6
}
return ident;
},
};
var Types = {
types: {},
// Set to true if we actually use precise i64 math: If PRECISE_I64_MATH is set, and also such math is actually
// needed (+,-,*,/,% - we do not need it for bitops), or PRECISE_I64_MATH is 2 (forced)
preciseI64MathUsed: (PRECISE_I64_MATH == 2)
};
var firstTableIndex = FUNCTION_POINTER_ALIGNMENT * RESERVED_FUNCTION_POINTERS + 1;
var Functions = {
// All functions that will be implemented in this file. Maps id to signature
implementedFunctions: {},
libraryFunctions: {}, // functions added from the library. value 2 means asmLibraryFunction
unimplementedFunctions: {}, // library etc. functions that we need to index, maps id to signature
nextIndex: firstTableIndex, // Start at a non-0 (even, see below) value
neededTables: set('v', 'vi', 'ii', 'iii'), // signatures that appeared (initialized with library stuff
// we always use), and we will need a function table for
blockAddresses: {}, // maps functions to a map of block labels to label ids
aliases: {}, // in shared modules (MAIN_MODULE or SHARED_MODULE), a list of aliases for functions that have them
getSignatureLetter: function(type) {
switch(type) {
case 'float': return 'f';
case 'double': return 'd';
case 'void': return 'v';
default: return 'i';
}
},
getSignatureType: function(letter) {
switch(letter) {
case 'v': return 'void';
case 'i': return 'i32';
case 'f': return 'float';
case 'd': return 'double';
default: throw 'what is this sig? ' + sig;
}
},
getSignature: function(returnType, argTypes, hasVarArgs) {
var sig = Functions.getSignatureLetter(returnType);
for (var i = 0; i < argTypes.length; i++) {
var type = argTypes[i];
if (!type) break; // varargs
if (type in Compiletime.FLOAT_TYPES) {
sig += Functions.getSignatureLetter(type);
} else {
var chunks = getNumIntChunks(type);
if (chunks > 0) {
for (var j = 0; j < chunks; j++) sig += 'i';
} else if (type !== '...') {
// some special type like a SIMD vector (anything but varargs, which we handle below)
sig += Functions.getSignatureLetter(type);
}
}
}
if (hasVarArgs) sig += 'i';
return sig;
},
getTable: function(sig) {
return 'FUNCTION_TABLE_' + sig
}
};
var LibraryManager = {
library: null,
structs: {},
loaded: false,
load: function() {
if (this.library) return;
// Core system libraries (always linked against)
var libraries = [
'library.js',
'library_browser.js',
'library_formatString.js',
'library_path.js',
'library_signals.js',
'library_syscall.js',
'library_html5.js'
];
if (!NO_FILESYSTEM) {
// Core filesystem libraries (always linked against, unless -s NO_FILESYSTEM=1 is specified)
libraries = libraries.concat([
'library_fs.js',
'library_memfs.js',
'library_tty.js',
'library_pipefs.js',
]);
// Additional filesystem libraries (in strict mode, link to these explicitly via -lxxx.js)
if (!STRICT) {
libraries = libraries.concat([
'library_idbfs.js',
'library_nodefs.js',
'library_proxyfs.js',
'library_sockfs.js',
'library_workerfs.js',
'library_lz4.js',
]);
}
}
// Additional JS libraries (in strict mode, link to these explicitly via -lxxx.js)
if (!STRICT) {
libraries = libraries.concat([
'library_sdl.js',
'library_gl.js',
'library_glut.js',
'library_xlib.js',
'library_egl.js',
'library_openal.js',
'library_glfw.js',
'library_uuid.js',
'library_glew.js',
'library_idbstore.js',
'library_async.js',
'library_vr.js'
]);
}
// If there are any explicitly specified system JS libraries to link to, add those to link.
if (SYSTEM_JS_LIBRARIES) {
libraries = libraries.concat(SYSTEM_JS_LIBRARIES.split(','));
}
libraries = libraries.concat(additionalLibraries);
// For each JS library library_xxx.js, add a preprocessor token __EMSCRIPTEN_HAS_xxx_js__ so that code can conditionally dead code eliminate out
// if a particular feature is not being linked in.
for (var i = 0; i < libraries.length; ++i) {
global['__EMSCRIPTEN_HAS_' + libraries[i].replace('.', '_').replace('library_', '') + '__'] = 1
}
if (BOOTSTRAPPING_STRUCT_INFO) libraries = ['library_bootstrap_structInfo.js', 'library_formatString.js'];
if (ONLY_MY_CODE) {
libraries = [];
LibraryManager.library = {};
}
for (var i = 0; i < libraries.length; i++) {
var filename = libraries[i];
var src = read(filename);
try {
var processed = processMacros(preprocess(src, filename));
eval(processed);
} catch(e) {
var details = [e, e.lineNumber ? 'line number: ' + e.lineNumber : '', (e.stack || "").toString().replace('Object.<anonymous>', filename)];
if (processed) {
error('failure to execute js library "' + filename + '": ' + details + '\npreprocessed source (you can run a js engine on this to get a clearer error message sometimes):\n=============\n' + processed + '\n=============\n');
} else {
error('failure to process js library "' + filename + '": ' + details + '\noriginal source:\n=============\n' + src + '\n=============\n');
}
throw e;
}
}
// apply synonyms. these are typically not speed-sensitive, and doing it this way makes it possible to not include hacks in the compiler
// (and makes it simpler to switch between SDL versions, fastcomp and non-fastcomp, etc.).
var lib = LibraryManager.library;
libloop: for (var x in lib) {
if (x.lastIndexOf('__') > 0) continue; // ignore __deps, __*
if (lib[x + '__asm']) continue; // ignore asm library functions, those need to be fully optimized
if (typeof lib[x] === 'string') {
var target = x;
while (typeof lib[target] === 'string') {
// ignore code, aliases are just simple names
if (lib[target].search(/[({; ]/) >= 0) continue libloop;
// ignore trivial pass-throughs to Math.*
if (lib[target].indexOf('Math_') == 0) continue libloop;
target = lib[target];
}
if (lib[target + '__asm']) continue; // This is an alias of an asm library function. Also needs to be fully optimized.
if (typeof lib[target] === 'undefined' || typeof lib[target] === 'function') {
lib[x] = new Function('return _' + target + '.apply(null, arguments)');
if (!lib[x + '__deps']) lib[x + '__deps'] = [];
lib[x + '__deps'].push(target);
}
}
}
if (WASM_BACKEND) {
// all asm.js methods should just be run in JS. We should optimize them eventually into wasm. TODO
for (var x in lib) {
if (lib[x + '__asm']) {
lib[x + '__asm'] = undefined;
}
}
}
/*
// export code for CallHandlers.h
printErr('============================');
for (var x in this.library) {
var y = this.library[x];
if (typeof y === 'string' && x.indexOf('__sig') < 0 && x.indexOf('__postset') < 0 && y.indexOf(' ') < 0) {
printErr('DEF_REDIRECT_HANDLER(' + x + ', ' + y + ');');
}
}
printErr('============================');
for (var x in this.library) {
var y = this.library[x];
if (typeof y === 'string' && x.indexOf('__sig') < 0 && x.indexOf('__postset') < 0 && y.indexOf(' ') < 0) {
printErr(' SETUP_CALL_HANDLER(' + x + ');');
}
}
printErr('============================');
// end export code for CallHandlers.h
*/
this.loaded = true;
},
// Given an ident, see if it is an alias for something, and so forth, returning
// the earliest ancestor (the root)
getRootIdent: function(ident) {
if (!this.library) return null;
var ret = LibraryManager.library[ident];
if (!ret) return null;
var last = ident;
while (typeof ret === 'string') {
last = ret;
ret = LibraryManager.library[ret];
}
return last;
},
isStubFunction: function(ident) {
if (SIDE_MODULE == 1) return false; // cannot eliminate these, as may be implement in the main module and imported by us
var libCall = LibraryManager.library[ident.substr(1)];
return typeof libCall === 'function' && libCall.toString().replace(/\s/g, '') === 'function(){}'
&& !(ident in Functions.implementedFunctions);
}
};
// Safe way to access a C define. We check that we don't add library functions with missing defines.
function cDefine(key) {
if (key in C_DEFINES) return C_DEFINES[key];
throw 'XXX missing C define ' + key + '!';
}
var EXPORTED_RUNTIME_METHODS_SET = set(EXPORTED_RUNTIME_METHODS.concat(EXTRA_EXPORTED_RUNTIME_METHODS));
EXPORTED_RUNTIME_METHODS = unset(EXPORTED_RUNTIME_METHODS_SET);
EXTRA_EXPORTED_RUNTIME_METHODS = [];
function isFSPrefixed(name) {
return name.length > 3 && name[0] === 'F' && name[1] === 'S' && name[2] === '_';
}
// forcing the filesystem exports a few things by default
function isExportedByForceFilesystem(name) {
return name === 'FS_createFolder' ||
name === 'FS_createPath' ||
name === 'FS_createDataFile' ||
name === 'FS_createPreloadedFile' ||
name === 'FS_createLazyFile' ||
name === 'FS_createLink' ||
name === 'FS_createDevice' ||
name === 'FS_unlink' ||
name === 'getMemory' ||
name === 'addRunDependency' ||
name === 'removeRunDependency';
}
// export parts of the JS runtime that the user asked for
function exportRuntime() {
// optionally export something.
// in ASSERTIONS mode we show a useful error if it is used without
// being exported. how we show the message depends on whether it's
// a function (almost all of them) or a number.
function maybeExport(name, isNumber) {
// if requested to be exported, export it
if (name in EXPORTED_RUNTIME_METHODS_SET) {
var exported = name;
if (isFSPrefixed(exported)) {
// this is a filesystem value, FS.x exported as FS_x
exported = 'FS.' + exported.substr(3);
}
return 'Module["' + name + '"] = ' + exported + ';';
}
// do not export it. but if ASSERTIONS, emit a
// stub with an error, so the user gets a message
// if it is used, that they should export it
if (ASSERTIONS) {
// check if it already exists, to support EXPORT_ALL and other cases
// (we could optimize this, but in ASSERTIONS mode code size doesn't
// matter anyhow)
var extra = '';
if (isExportedByForceFilesystem(name)) {
extra = '. Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you';
}
if (!isNumber) {
return 'if (!Module["' + name + '"]) Module["' + name + '"] = function() { abort("\'' + name + '\' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)' + extra + '") };';
} else {
return 'if (!Module["' + name + '"]) Object.defineProperty(Module, "' + name + '", { get: function() { abort("\'' + name + '\' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)' + extra + '") } });';
}
}
return '';
}
function maybeExportNumber(name) {
return maybeExport(name, true);
}
// All possible runtime elements to export
var runtimeElements = [
'intArrayFromString',
'intArrayToString',
'ccall',
'cwrap',
'setValue',
'getValue',
'allocate',
'getMemory',
'Pointer_stringify',
'AsciiToString',
'stringToAscii',
'UTF8ArrayToString',
'UTF8ToString',
'stringToUTF8Array',
'stringToUTF8',
'UTF16ToString',
'stringToUTF16',
'lengthBytesUTF16',
'UTF32ToString',
'stringToUTF32',
'lengthBytesUTF32',
'allocateUTF8',
'stackTrace',
'addOnPreRun',
'addOnInit',
'addOnPreMain',
'addOnExit',
'addOnPostRun',
'writeStringToMemory',
'writeArrayToMemory',
'writeAsciiToMemory',
'addRunDependency',
'removeRunDependency',
'FS',
'FS_createFolder',
'FS_createPath',
'FS_createDataFile',
'FS_createPreloadedFile',
'FS_createLazyFile',
'FS_createLink',
'FS_createDevice',
'FS_unlink',
'GL',
'staticAlloc',
'dynamicAlloc',
'warnOnce',
'loadDynamicLibrary',
'loadWebAssemblyModule',
'getLEB',
'getFunctionTables',
'alignFunctionTables',
'registerFunctions',
'addFunction',
'removeFunction',
'getFuncWrapper',
'prettyPrint',
'makeBigInt',
'dynCall',
'getCompilerSetting',
];
if (SUPPORT_BASE64_EMBEDDING) {
runtimeElements.push('intArrayFromBase64');
runtimeElements.push('tryParseAsDataURI');
}
var runtimeNumbers = [
'ALLOC_NORMAL',
'ALLOC_STACK',
'ALLOC_STATIC',
'ALLOC_DYNAMIC',
'ALLOC_NONE',
];
if (ASSERTIONS) {
// check all exported things exist, warn about typos
for (var name in EXPORTED_RUNTIME_METHODS_SET) {
if (runtimeElements.indexOf(name) < 0 &&
runtimeNumbers.indexOf(name) < 0) {
printErr('warning: invalid item (maybe a typo?) in EXPORTED_RUNTIME_METHODS: ' + name);
}
}
}
return runtimeElements.map(function(name) {
return maybeExport(name);
}).join('\n') + runtimeNumbers.map(function(name) {
return maybeExportNumber(name);
}).join('\n');
}
var PassManager = {
serialize: function() {
print('\n//FORWARDED_DATA:' + JSON.stringify({
Functions: Functions,
EXPORTED_FUNCTIONS: EXPORTED_FUNCTIONS
}));
},
load: function(json) {
var data = JSON.parse(json);
for (var i in data.Types) {
Types[i] = data.Types[i];
}
for (var i in data.Variables) {
Variables[i] = data.Variables[i];
}
for (var i in data.Functions) {
Functions[i] = data.Functions[i];
}
EXPORTED_FUNCTIONS = data.EXPORTED_FUNCTIONS;
/*
print('\n//LOADED_DATA:' + JSON.stringify({
Types: Types,
Variables: Variables,
Functions: Functions
}));
*/
}
};