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Commits on Jan 5, 2021
feat: Removal of istanbul handling
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Commits on Apr 1, 2020
fix: #590 add Kernel.onActivate
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Commits on Mar 22, 2020
fix: #572 excessive calls, reuse textures
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Commits on Mar 20, 2020
Commits on Jan 18, 2020
feat: Finish HTMLCanvas input from PR https://github.com/gpujs/gpu.js/pull/566
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Commits on Jan 14, 2020
feat: Handle `++` in function-tracer.js
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Commits on Jan 6, 2020
fix: #553 call `gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);` on every texture type and add unit tests
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Commits on Jan 3, 2020
fix: #559 (line 16 of kernel-run-shortcut.js)
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Commits on Jan 2, 2020
Commits on Dec 25, 2019
fix: Memory recycling bug, and remove no longer needed renderStrategy
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Commits on Nov 26, 2019
feat: Added features and fixes for the following issues:
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Commits on Oct 30, 2019
Commits on Oct 29, 2019
Commits on Oct 13, 2019
feat: Add `texture.clone()` support and tests
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Commits on Sep 17, 2019
feat: Video input, injectNative, tests.
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Commits on Aug 6, 2019
fix: dev mode for adding functions
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Commits on Jul 26, 2019
fix: Shorten up kernelRunShortcut
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Commits on Jul 24, 2019
fix: Node support for v8+
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Commits on Jul 11, 2019
fix: Upgrade gpu-mock.js to latest 100% code coverage tested
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Commits on Jul 5, 2019
fix: Move jellyfish images to actual files
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Commits on Jun 3, 2019
fix: Proper `kernel.toString()` unit tests (good grief, so many!) for CPU and GPU
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Commits on May 24, 2019
fix: #470
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Commits on May 22, 2019
fix: partial (maybe whole) for #408 Break up texture constructors
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Commits on May 17, 2019
feat: Raw output
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Commits on May 13, 2019
feat: Dynamically compiled kernels, with odd bleeding bud still
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Commits on May 8, 2019
Commits on Apr 24, 2019
fix: Move varWarn to and unit test that all FunctionNode's use it
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Commits on Apr 21, 2019
fix: 8 and 16 bit packing when using single precision float
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Commits on Apr 20, 2019
feat: Refactor dimensional values and expose the bitRatio all the way to the function node
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Commits on Apr 12, 2019
fix: Remove erroneous channel and index division in `getImage2D` of webgl1
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Commits on Apr 11, 2019
fix: Array handling (2,3,4) for webgl2 & webgl1 (headlessgl next)
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Commits on Mar 18, 2019
fix: Casting for all non-float arguments used with `Math.fn()`
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Commits on Mar 13, 2019
fix: When literals are returned from kernel, freeze their type
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Commits on Feb 10, 2019
feat: Added "dev" mode, so we can easily debug
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