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Commits on Jan 18, 2021
Commits on May 2, 2020
Commits on Apr 1, 2020
fix: #590 add Kernel.onActivate
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Commits on Mar 30, 2020
fix: #585 check for inaccurate results for very small kernel
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Commits on Mar 22, 2020
fix: #572 excessive calls, reuse textures
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Commits on Mar 20, 2020
Commits on Mar 16, 2020
Commits on Mar 11, 2020
feat: Bring back `kernel.immutable` and `kernel.setImmutable()` with defaults to `false`
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Commits on Mar 9, 2020
Commits on Feb 16, 2020
- committed
fix: Underscore and test, version bump, and code coverage command
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Commits on Feb 11, 2020
fix: Use case of CallExpression
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Commits on Jan 21, 2020
fix: Modulo performance and simplify tests
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Commits on Jan 18, 2020
feat: Finish HTMLCanvas input from PR https://github.com/gpujs/gpu.js/pull/566
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Commits on Jan 14, 2020
feat: Handle `++` in function-tracer.js
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Commits on Jan 8, 2020
fix: #552 remove incorrect texture size checks
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Commits on Jan 6, 2020
- committed
fix: #553 call `gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);` on every texture type and add unit tests
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Commits on Jan 3, 2020
fix: #559 (line 16 of kernel-run-shortcut.js)
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Commits on Jan 2, 2020
Commits on Dec 27, 2019
fix: Rename `Texture.texture.refs` to more private `Texture.texture._refs`
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Commits on Dec 25, 2019
fix: Memory recycling bug, and remove no longer needed renderStrategy
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Commits on Dec 22, 2019
Commits on Dec 20, 2019
Commits on Nov 26, 2019
feat: Added features and fixes for the following issues:
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Commits on Oct 29, 2019
Commits on Oct 18, 2019
fix: Use uniformly distributed rather than triangle for random
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Commits on Oct 13, 2019
feat: Add `texture.clone()` support and tests
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Commits on Oct 3, 2019
Commits on Sep 24, 2019
- committed
fix: Unit tests for #500, #501, #502, #503, #504
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Commits on Aug 6, 2019
fix: dev mode for adding functions
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Commits on Jul 26, 2019
fix: Shorten up kernelRunShortcut
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Commits on Jul 24, 2019
fix: Node support for v8+
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