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Commits on Jan 26, 2022
feat: Read from `ImageData`
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Commits on Jan 5, 2021
feat: Removal of istanbul handling
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Commits on Dec 2, 2020
fix: Ensure arguments are targeted correctly
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Commits on Aug 25, 2020
Commits on Mar 30, 2020
fix: #585 check for inaccurate results for very small kernel
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Commits on Mar 24, 2020
- committed
Commits on Mar 22, 2020
fix: #572 excessive calls, reuse textures
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Commits on Mar 20, 2020
- committed
Commits on Mar 10, 2020
Commits on Feb 16, 2020
fix: Underscore and test, version bump, and code coverage command
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Commits on Jan 23, 2020
fix: #519 funny names from minification and upgrade typescript
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Commits on Jan 18, 2020
feat: Finish HTMLCanvas input from PR https://github.com/gpujs/gpu.js/pull/566
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Commits on Jan 14, 2020
feat: Handle `++` in function-tracer.js
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Commits on Jan 6, 2020
fix: #553 call `gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);` on every texture type and add unit tests
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Commits on Jan 3, 2020
fix: #559 (line 16 of kernel-run-shortcut.js)
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Commits on Jan 2, 2020
Commits on Dec 27, 2019
fix: #556 & tests and ensure OffscreenCanvas gets GPU
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Commits on Dec 20, 2019
Commits on Nov 26, 2019
feat: Added features and fixes for the following issues:
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Commits on Oct 29, 2019
Commits on Oct 13, 2019
feat: Add `texture.clone()` support and tests
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Commits on Oct 8, 2019
fix: #514 fix and upgrade tests to detect behaviour
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Commits on Sep 24, 2019
fix: Unit tests for #500, #501, #502, #503, #504
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Commits on Sep 17, 2019
feat: Video input, injectNative, tests.
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Commits on Aug 23, 2019
feat: add `tactic` feature
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Commits on Aug 6, 2019
fix: dev mode for adding functions
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Commits on Jul 29, 2019
fix: #493, and add `setStrictIntegers` to typescript def
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Commits on Jul 26, 2019
fix: Shorten up kernelRunShortcut
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Commits on Jul 24, 2019
fix: Node support for v8+
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Commits on Jul 11, 2019
fix: Upgrade gpu-mock.js to latest 100% code coverage tested
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Commits on Jul 5, 2019
fix: Move jellyfish images to actual files
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Commits on Jun 26, 2019
Browser compatibility
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Commits on Jun 3, 2019
fix: Proper `kernel.toString()` unit tests (good grief, so many!) for CPU and GPU
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