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Commits on Aug 25, 2020
Commits on Mar 10, 2020
Commits on Jan 18, 2020
feat: Finish HTMLCanvas input from PR https://github.com/gpujs/gpu.js/pull/566
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Commits on Jan 8, 2020
fix: #552 remove incorrect texture size checks
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Commits on Jan 6, 2020
fix: #553 call `gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);` on every texture type and add unit tests
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Commits on Dec 20, 2019
Commits on Nov 26, 2019
feat: Added features and fixes for the following issues:
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Commits on Oct 13, 2019
feat: Add `texture.clone()` support and tests
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Commits on Oct 3, 2019
fix: Fix #512, upgrade gl-wiretap and fix some `.toString()`
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Commits on Sep 17, 2019
feat: Video input, injectNative, tests.
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Commits on Jul 26, 2019
fix: Shorten up kernelRunShortcut
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Commits on Jul 24, 2019
fix: Node support for v8+
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Commits on Jun 3, 2019
fix: Proper `kernel.toString()` unit tests (good grief, so many!) for CPU and GPU
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Commits on May 22, 2019
fix: partial (maybe whole) for #408 Break up texture constructors
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Commits on May 17, 2019
feat: Raw output
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Commits on May 12, 2019
fix: Define uploadValue in constructor, and reuse
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