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Commits on Jan 26, 2022
feat: Read from OffscreenCanvas
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Commits on Jan 5, 2021
feat: Removal of istanbul handling
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Commits on Dec 2, 2020
fix: Ensure arguments are targeted correctly
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Commits on Sep 17, 2020
Commits on Jul 19, 2020
Commits on Apr 1, 2020
fix: #590 add Kernel.onActivate
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Commits on Mar 30, 2020
fix: #585 check for inaccurate results for very small kernel
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Commits on Mar 24, 2020
- committed
Commits on Mar 22, 2020
fix: #572 excessive calls, reuse textures
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Commits on Mar 20, 2020
Commits on Mar 16, 2020
Commits on Mar 12, 2020
Commits on Mar 11, 2020
feat: Bring back `kernel.immutable` and `kernel.setImmutable()` with defaults to `false`
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Commits on Mar 9, 2020
Commits on Feb 16, 2020
- committed
Commits on Jan 24, 2020
Commits on Jan 23, 2020
fix: #519 funny names from minification and upgrade typescript
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Commits on Jan 19, 2020
Commits on Jan 18, 2020
feat: Finish HTMLCanvas input from PR https://github.com/gpujs/gpu.js/pull/566
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Commits on Jan 14, 2020
feat: Handle `++` in function-tracer.js
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Commits on Jan 6, 2020
fix: #553 call `gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);` on every texture type and add unit tests
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Commits on Jan 3, 2020
fix: #559 (line 16 of kernel-run-shortcut.js)
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Commits on Jan 2, 2020
Commits on Dec 25, 2019
fix: Memory recycling bug, and remove no longer needed renderStrategy
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Commits on Nov 26, 2019
feat: Added features and fixes for the following issues:
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Commits on Oct 30, 2019
Commits on Oct 29, 2019
Commits on Oct 13, 2019
feat: Add `texture.clone()` support and tests
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Commits on Oct 8, 2019
fix: #514 fix and upgrade tests to detect behaviour
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Commits on Oct 3, 2019
fix: Fix #512, upgrade gl-wiretap and fix some `.toString()`
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