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Commits on Nov 29, 2020
Consistent use of `err()` in library code (#12902)
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Commits on Nov 18, 2020
Commits on Nov 8, 2020
Optimize -s MIN_WEBGL_VERSION=2 and WebGL context creation (#12623)
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Commits on Sep 30, 2020
GL tracing: read .length so we always have the right number of arguments. (#12374)
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Commits on Sep 24, 2020
Add WEBGL_multi_draw_instanced_base_vertex_base_instance bindings (#12282)
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Commits on Sep 23, 2020
Remove `__asm` library function tagging mechanism (#12312)
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Commits on Aug 28, 2020
Commits on Aug 4, 2020
Add WEBGL_multi_draw extension (#11650)
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Commits on Jul 28, 2020
Internalize a bunch of JS libraries functions (#11738)
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Commits on Jul 27, 2020
Simplify glGetShaderiv slightly (#11692)
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Commits on Jul 21, 2020
fix: GL_INFO_LOG_LENGTH returns 0 if there is no information log (#11685)
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Commits on Jun 16, 2020
Emscripten WebGL API (#11400)
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Commits on May 29, 2020
Micro-optimize GL temp buffer generation (#11224)
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Commits on May 26, 2020
Fix GL.currArrayBuffer and GL.currElementArrayBuffer (#11225)
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Commits on May 23, 2020
Commits on May 4, 2020
WEBGL_draw_instanced_base_vertex_base_instance (#11054)
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Commits on Apr 22, 2020
WebGL fix for glGetIntegerv (#10874)
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Commits on Apr 6, 2020
Commits on Mar 27, 2020
Use compact SPDX license identifer in JS files (#10771)
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Commits on Mar 18, 2020
Hoist shifts in glUniform4fv and glUniformMatrix4fv (#10710)
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Commits on Mar 17, 2020
Optimize glUniformMatrix4fv for size and also pthreads+growth by hoisting the heap. (#10689)
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Commits on Mar 2, 2020
WebGL: Fix memory leak. (#10610)
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Commits on Feb 25, 2020
Do not emit JS annotation directives as runtime elements. (#10552)
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Commits on Feb 22, 2020
Adjust to Closure compiler convention that parseInt() must always be … (#10457)
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Commits on Feb 16, 2020
Add support for specifying a documentation piece for a JS function in… (#10455)
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Commits on Feb 12, 2020
library_int53.js (#10353)
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Commits on Jan 30, 2020
Commits on Jan 28, 2020
Commits on Jan 7, 2020
Commits on Dec 17, 2019
MAX_WEBGL_VERSION (#10020)
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