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#include <assert.h>
#include <stdio.h>
#include <emscripten.h>
volatile int x;
int bar();
// Foo is a function that needs asyncify support.
__attribute__((noinline))
int foo(int a = 0, double b = 0) {
if (x == 1337) return bar(); // don't inline me
assert(a == b);
emscripten_sleep(1);
return 1;
}
// Bar does not.
__attribute__((noinline))
int bar() {
if (x == 1337) return foo(); // don't inline me
return 2;
}
// C++ names
struct Structy {
__attribute__((noinline))
int funcy() {
if (x == 1337) return funcy(); // don't inline me
emscripten_sleep(1);
return 3;
}
};
// Baz does, because it calls foo.
__attribute__((noinline))
void baz() {
if (x == 1337) {
// don't inline me
foo();
bar();
baz();
}
puts("baz");
printf("foo: %d\n", foo());
printf("bar: %d\n", bar());
printf("c++: %d\n", Structy().funcy());
}
// Ditto, with extern C
__attribute__((noinline))
extern "C" void c_baz() {
if (x == 1337) {
// don't inline me
foo();
bar();
baz();
}
puts("c_baz");
printf("foo: %d\n", foo());
printf("bar: %d\n", bar());
printf("c++: %d\n", Structy().funcy());
}
int main() {
baz();
EM_ASM({
Module.counter = (Module.counter || 0) + 1;
if (Module.counter > 10) throw "infinite loop?";
});
c_baz();
}
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