Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

GameFoundry/B3DFramework

Open more actions menu
 
 

Repository files navigation

CI Community Support
Build Status Build status Forums Discord Patreon Paypal

bs::framework is a C++ library that aims to provide a unified foundation for the development of real-time graphical applications, whether games, engines or tools.

Highlights

  • Built from the ground up in modern C++14 with a clean user-facing API
  • Lightweight implementations without the crud often found in older, larger solutions
  • Clean, highly modular architecture that can be easily understood, modified and built upon
  • Cross-platform, highly optimized, multi-threaded core capable of running very demanding projects
  • Focus on modern technologies and high-fidelity graphics
  • Fully documented codebase with an extensive API reference

Current feature-set includes a wide range of high level systems, ranging from math and utility libraries, to a physically based renderer backed by Vulkan, DirectX or OpenGL, all the way to input, GUI, physics, audio, animation and scripting systems, with asset support for most popular resource formats.

Features

  • Features - A detailed list of all currently available features.
  • Roadmap - A list of features to be implemented in both near and far future.

Get started

  • Documentation - Head over to the "User manuals" section to learn how to use the framework from the ground up. Use the API reference to look up what a particular class/method does.
  • Examples - Grab a set of working examples and start tinkering and analyzing them to figure out how things work. They are well documented and can be used for quickly learning the framework.
  • Compiling - Learn how to compile the framework from the source code.

Screenshots

1 2

3 4

5 6

About

Modern C++ library for the development of real-time graphical applications

Topics

Resources

Contributing

Stars

Watchers

Forks

Releases

Used by

Contributors

Languages

Morty Proxy This is a proxified and sanitized view of the page, visit original site.