const aaron = {
pronouns: "he" | "him",
role: "Founder & Lead Developer",
company: "Build Right's Studios",
education: "BCA — Cyber Security",
code: ["Lua", "JavaScript", "TypeScript", "Python", "SQL"],
frameworks: ["React", "Next.js", "Node.js", "Express", "Electron"],
gamedev: ["FiveM", "ESX Framework", "ox_lib", "CFX Native API"],
infrastructure: ["Docker", "Linux", "Nginx", "PM2"],
databases: ["MySQL", "MongoDB", "Redis"],
architecture: {
frontend: ["SPA", "SSR", "NUI (FiveM)"],
backend: ["REST APIs", "WebSocket", "Microservices"],
gameServers: ["Resource Management", "Anti-Cheat", "Dispatch Systems"],
devOps: ["CI/CD", "Containerization", "Server Hardening"]
},
currentFocus: "Building scalable FiveM ecosystems & real-time platforms",
funFact: "I debug FiveM scripts at 3 AM and call it 'research'"
};
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Community-Driven FiveM Roleplay Server A fully custom FiveM server built on ESX framework featuring proprietary systems for economy, jobs, vehicles, and player interaction. Optimized for 200+ concurrent players with sub-2ms resource times.
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Real-Time Incident & Alert Management Enterprise-grade paging system with real-time WebSocket notifications, role-based access control, incident escalation workflows, and cross-platform push notifications for emergency response teams.
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Company-Wide Broadcasting Platform Electron-based desktop application for internal company broadcasts with real-time messaging, announcement scheduling, team segmentation, and delivery analytics dashboard.
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Multi-Platform Emergency Communication Advanced CAD/MDT dispatch system with live GPS tracking, unit status management, call prioritization, and seamless integration with FiveM game servers for immersive emergency roleplay.
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🔥 Scaling Helix Roleplay to 500+ concurrent players
🚔 Building next-gen dispatch with AI-powered call routing
💻 Electron apps with native performance & offline support
🌐 Multi-region hosting infrastructure with edge caching
📡 Real-time event streaming architecture
🛡️ Implementing zero-trust security models