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Ice Dagger

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Ice Dagger


The Ice Dagger as it appears in Heroes.

Type

Dagger

First game

Heroes

Ice Dagger (Japanese: 氷の暗器 Ice hidden weapon) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Ice Dagger targets the foe's lower defensive stat, and when its user initiates combat or is near an ally, boosts their stats, guarantees them a follow-up attack, and reduces the potency of the foe's damage-reducing effects.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Ice Dagger)
Daggers 8 2 200 -- Steel Dagger -- Deals damage based on lower of foe's defense or resistance.
If user initiates combat or is within 2 spaces of ally, grants +5 each to attack, speed, defense, and resistance to user, user makes guaranteed follow-up attack, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Enables Dagger 5.[effect 1]
Heroes
(Ice Dagger+; refine: Unrefined)
Daggers 12 2 300 -- Ice Dagger -- Deals damage based on lower of foe's defense or resistance.
If user initiates combat or is within 2 spaces of ally, grants +5 each to attack, speed, defense, and resistance to user, user makes guaranteed follow-up attack, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Enables Dagger 7.[effect 2]
Heroes
(Ice Dagger+; refine: +Atk)
Daggers 13 2 350 500 Arena Medal
50 Refining Stone
-- -- Deals damage based on lower of foe's defense or resistance.
If user initiates combat or is within 2 spaces of ally, grants +5 each to attack, speed, defense, and resistance to user, user makes guaranteed follow-up attack, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Enables Dagger 7.[effect 2]
Grants +2 HP.
Heroes
(Ice Dagger+; refine: +Spd)
Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- Deals damage based on lower of foe's defense or resistance.
If user initiates combat or is within 2 spaces of ally, grants +5 each to attack, speed, defense, and resistance to user, user makes guaranteed follow-up attack, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Enables Dagger 7.[effect 2]
Grants +2 HP and +2 speed.
Heroes
(Ice Dagger+; refine: +Def)
Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- Deals damage based on lower of foe's defense or resistance.
If user initiates combat or is within 2 spaces of ally, grants +5 each to attack, speed, defense, and resistance to user, user makes guaranteed follow-up attack, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Enables Dagger 7.[effect 2]
Grants +2 HP and +3 defense.
Heroes
(Ice Dagger+; refine: +Res)
Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- Deals damage based on lower of foe's defense or resistance.
If user initiates combat or is within 2 spaces of ally, grants +5 each to attack, speed, defense, and resistance to user, user makes guaranteed follow-up attack, and reduces percentage of foe's non-special "reduce damage by X%" effects by 50% during combat.
Enables Dagger 7.[effect 2]
Grants +2 HP and +3 resistance.
  1. If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.
  2. 2.0 2.1 2.2 2.3 2.4 If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.

Availability

Heroes

Method Data
Ice Dagger Ice Dagger+
Unit (★★★★) Flora: Polar-Perfect
Unit (★★★★★) Flora: Polar-Perfect

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Ice Dagger)
Calculates damage using the lower of foe's
Def or Res.

If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+5 to unit,
unit makes a guaranteed follow-up attack, and
reduces the percentage of foe's non-Special
"reduce damage by X%" skills by 50% during
combat (excluding area-of-effect Specials).

Effect:【Dagger 5】

【Dagger 5】
After combat, if unit attacked, inflicts
Def/Res-5 on target and foes within
2 spaces of target through their next actions.
敵の守備か魔防の低い方でダメージ計算

自分から攻撃した時、または、
周囲2マス以内に味方がいる時、
戦闘中、攻撃、速さ、守備、魔防+5、絶対追撃、
敵の奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)

【暗器(5)】効果

【暗器(5)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-5(敵の次回行動終了まで)
Heroes
(Ice Dagger+)
Calculates damage using the lower of foe's
Def or Res.

If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+5 to unit,
unit makes a guaranteed follow-up attack, and
reduces the percentage of foe's non-Special
"reduce damage by X%" skills by 50% during
combat (excluding area-of-effect Specials).

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
敵の守備か魔防の低い方でダメージ計算

自分から攻撃した時、または、
周囲2マス以内に味方がいる時、
戦闘中、攻撃、速さ、守備、魔防+5、絶対追撃、
敵の奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)

【暗器(7)】効果

【暗器(7)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-7(敵の次回行動終了まで)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Ice Dagger

--

Japanese

氷の暗器

Ice hidden weapon

Spanish

Daga de hielo

Ice dagger

French

Dague de glace

Ice dagger

German

Eisdolch

Ice dagger

Italian

Pugnale ghiacciato

Icy dagger; abbreviated as Pugn. ghiacciato.

Portuguese

Adaga glacial

Glacial dagger

Traditional Chinese

冰之暗器

Ice hidden weapon

Gallery

See also

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