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Princes of the Apocalypse

Princes of the Apocalypse

Prevent elemental annihilation in this adventure for the world’s greatest roleplaying game.

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Contents

Foreward

Ch. 1: Rise of Elemental Evil

Ch. 2: The Dessarin Valley

Ch. 3: Secret of the Sumber Hills

Ch. 4: Air, Earth, Fire, Water

Ch. 5: Temple of the Elder Elemental Eye

Ch. 6: Alarums and Excursions

Side Treks

Ch. 7: Monsters and Magic Items

Appendix A: Genasi

Appendix B: Spells

Appendix C: Adapting to Other Worlds

Afterword

Credits

Disclaimer: Wizards of the Coast urges adventurers to remember that not all rock creatures are earth elementals. A talking rock that controls boulders is a galeb duhr. A talking rock wearing jewelry is a dao. A silent rock that’s resistant to non-adamantine weapons is a stone golem. A rock with wings is a gargoyle. A rock without a K is a giant bird. A rock that sits there and does nothing could be just a rock or a balor disguised by an illusion. In all cases, proceed with caution.

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