html5-game-development
Here are 71 public repositories matching this topic...
2D HTML5 rendering and layout engine for game development
-
Updated
Jan 22, 2020 - JavaScript
I was having trouble getting a body to collide with the world, and I finally realized that the collision only worked if I called updateCollisionMask() on the body. Right now this is only called by Phaser when you toggle the value of collideWorldBounds, so maybe the fix is just calling it at the end of the constructor of the body? I'm not too sure...
There is a demo at https://codepen.io/jav
A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.
-
Updated
Jan 26, 2020 - TypeScript
:video_game: Useful links for HTML5 game development
-
Updated
Nov 20, 2019
Web application for randomly generating pixel art icons.
-
Updated
Jan 27, 2020 - JavaScript
Large collection of tutorials for Phaser, that I've followed. Original source listed in README files.
-
Updated
Jan 12, 2020 - JavaScript
RPG / GTA-style game engine built on top of Google Maps Javascript APIs
-
Updated
Nov 13, 2019 - JavaScript
Online web role playing game (RPG) engine let you build your own game directly from your browser.
-
Updated
Jan 6, 2020 - JavaScript
🎮 A gulp workflow that is optimised for HTML5 Game Developement.
-
Updated
Mar 6, 2018 - JavaScript
Allows you to unpack your Html 5 texture files
-
Updated
Jan 24, 2020 - TypeScript
Surds game is a 2D HTML5 Canvas web based game. The user have to dodge and survive the red balls (enemies) and collect points (letters) to win.
-
Updated
Jul 3, 2019 - JavaScript
Starter templates for Phaser game framework.
-
Updated
Jan 25, 2020 - JavaScript
A Compact Game Engine that helps you build fast, modern HTML5 Games.
-
Updated
Jan 6, 2020 - JavaScript
Webview unity 3d 2017.3 or higher - can be open website url on unity3d or open Html5, html and js on unity offline
-
Updated
Jul 5, 2019
A simple platformer game using PIXI JS.
-
Updated
Jan 15, 2019 - JavaScript
Block Defense - A simple tower defense game built with Phaser.
-
Updated
Jun 27, 2019 - JavaScript
A repository for my personal little projects mainly in HTML and JavaScript
-
Updated
Oct 7, 2019 - JavaScript
An Elements framework built over CreateJS
-
Updated
Jan 18, 2018 - JavaScript
carrotJS is a 2D game framework for making HTML5 games using DOM and CSS rendering instead of Canvas2D or WebGL.
-
Updated
May 28, 2018
2D stealth game with zombies as oponnents, based on space station.
-
Updated
Mar 31, 2018 - JavaScript
mobile racing game with Babylonjs and Vue on Android
-
Updated
Jan 12, 2020 - Vue
Construct2 extensions by JeyDotC
-
Updated
Nov 12, 2019 - JavaScript
Silverback is a entity component system for making games and interactive apps.
-
Updated
Sep 4, 2018 - TypeScript
- Private vars start with _
- Classes are pascal case
- Properties + function camel case
- Folders are camel case
COS
- The naming conventions are applied to the whole project
:a: :parking: A fun, smart and simple HTML5 game framework to PLAY algorithms with PhaserCE
-
Updated
Jan 15, 2020 - JavaScript
Improve this page
Add a description, image, and links to the html5-game-development topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the html5-game-development topic, visit your repo's landing page and select "manage topics."


Version
Description
Tilemap .filterObjects and .findObject both return GameObject but ObjectLayer objects is of type Array.<Phaser.Types.Tilemaps.TiledObject>
All Tilemap classes "properties" except the Tile class return "object" when it propably should be of type Array.<Phaser.Types.Tilemaps.TiledProperty>.
I propose adding the Phaser.Types.Tilemaps.TiledPro