/DLL (Build a DLL)
Visual Studio 2015
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DLL
## Remarks The /DLL option builds a DLL as the main output file. A DLL usually contains exports that can be used by another program. There are three methods for specifying exports, listed in recommended order of use: 1. [__declspec(dllexport)](../Topic/dllexport,%20dllimport.md) in the source code 2. An [EXPORTS](../Topic/EXPORTS.md) statement in a .def file 3. An [/EXPORT](../Topic/-EXPORT%20\(Exports%20a%20Function\).md) specification in a LINK command A program can use more than one method. Another way to build a DLL is with the **LIBRARY** module-definition statement. The /BASE and /DLL options together are equivalent to the **LIBRARY** statement. Do not specify this option within the development environment; this option is for use only on the command line. This option is set when you create a DLL project with an Application Wizard. Note that if you create your import library in a preliminary step, before creating your .dll, you must pass the same set of object files when building the .dll, as you passed when building the import library. ### To set this linker option in the Visual Studio development environment 1. Open the project's **Property Pages** dialog box. For details, see [Setting Visual C++ Project Properties](../Topic/Working%20with%20Project%20Properties.md). 2. Click the **Configuration Properties** folder. 3. Click the **General** property page. 4. Modify the **Configuration Type** property. ### To set this linker option programmatically - See [ConfigurationType](assetId:///P:Microsoft.VisualStudio.VCProjectEngine.VCPropertySheet.ConfigurationType?qualifyHint=False&autoUpgrade=True). ## See Also [Setting Linker Options](../Topic/Setting%20Linker%20Options.md) [Linker Options](../Topic/Linker%20Options.md)
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