Setting up an Android development environment can be a complex and frustrating experience. NVIDIA CodeWorks for Android simplifies this for all Android developers with a single installer that manages this complexity for you.
NVIDIA CodeWorks for Android 1R5 is a professional grade solution providing a comprehensive set of GPU and CPU tools with debugging, profiling and system trace capabilities and accompanying SDKs and libraries for Android development - not only on Tegra powered devices. Release 1R5 adds full tools, libraries, samples support for the latest Android M (Marshmallow) release.
CodeWorks for Android is offered free of charge, but requires NVIDIA GameWorks™ Registered Developer Program membership.
NVIDIA CodeWorks for Android installs all software tools required to develop for Android and reduces the complex process of configuring an Android development system down to a single click.
This suite of developer tools will configure a development environment that will work with most Android devices (Compatible devices). CodeWorks for Android is available for Windows, OSX, Ubuntu Linux 32-bit and Ubuntu Linux 64-bit platforms.
"With functionality that extends beyond Tegra, NVIDIA CodeWorks for Android is a valuable part of EA’s mobile game development tools. CodeWorks for Android helps us bring players incredible mobile experiences on a variety of Android devices and chipsets,"
Lewis Strudwick, Studio Technology Director at EA Melbourne"Epic’s use of Nsight Tegra has been crucial for the efficient development of Unreal Engine 4’s Android features. We’re delighted to see CodeWorks for Android extend support beyond Tegra so Unreal Engine developers can remain in their favorite authoring tools during all development scenarios. NVIDIA’s tool advancements are refining Android to a level matching game console development."
Niklas Smedberg, Senior Graphics Programmer at Epic GamesThis release includes the latest versions of Developer Tools (Tegra Graphics Debugger 2.3, Tegra System Profiler 3.1, Nsight Tegra 3.4, Visual Studio Edition, PerfKit 4.5), IncrediBuild 7.1 for Visual Studio, the latest Android NDK (r12b), SDK (24.4.1), Platform Tools (24.0.1), and Build Tools (24.0.1) and PhysX support, NVIDIA GameWorks OpenGL sample source code and device drivers. The included tools, APIs and SDKs provide developers support to build, debug, analyze and profile for Java, native C/C++, OpenGL ES 2.0, OpenGL ES 3.0, OpenGL ES 3.1, OpenGL ES 3.1 Android Extension Pack, and OpenGL 4.x on ARM based SOCs.
To provide feedback, request additional features or report support issues, please use the NVIDIA Developer Forums.
Android ABI (ARM v7, ARM v8, x86, x64) support, including but not limited to:
Supported Operating Systems:
Instructional Videos and Webinars can be found here.
To access older versions of CodeWorks for Android (formerly AndroidWorks/Tegra Android Development Pack), please visit CodeWorks for Android Archive.