freeBASIC
-
Not to be confused with Free Basics.
| Paradigm | Procedural, object-oriented |
|---|---|
| Designed by | Andre Victor[1] |
| Developer | The FreeBASIC Development Team |
| First appeared | 2004 |
| Stable release |
1.05.0 / January 31, 2016
|
| Typing discipline | Static |
| OS | DOS, FreeBSD, Linux, Microsoft Windows |
| License | GNU GPLv2+, Standard libraries licensed under the GNU LGPLv2+ |
| Website | www |
| Influenced by | |
| QuickBASIC, C |
FreeBASIC is a multiplatform, free/open source (GPL) BASIC compiler[2] for Microsoft Windows, protected-mode DOS (DOS extender), Linux, FreeBSD and Xbox. The Xbox version is no longer maintained.[3]
According to its official Web site,[4] FreeBASIC provides syntax compatibility with programs originally written in Microsoft QuickBASIC (QB). Unlike QuickBASIC, however, FreeBASIC is a command line only compiler, unless users manually install an external integrated development environment (IDE) of their choice.[5] IDEs specifically made for FreeBASIC include FBide and FbEdit.
Contents
Compiler features[edit]
On its back end, FreeBASIC makes use of GNU Binutils in order to produce console and graphical user interface applications. FreeBASIC supports the linking and creation of C static and dynamic libraries and has limited support for C++ libraries. As a result, code compiled in FreeBASIC can be reused in most native development environments.
C style preprocessing, including multiline macros, conditional compiling and file inclusion, is supported. The preprocessor also has access to symbol information and compiler settings, such as the language dialect.
Syntax[edit]
Initially, FreeBASIC emulated Microsoft QuickBASIC syntax as closely as possible. Beyond that, the language has continued its evolution. As a result, FreeBASIC combines several language dialects for maximum level of compatibility with QuickBASIC and full access to modern features.[6] New features include support for concepts such as objects, operator overloading, function overloading, namespaces and others.[7]
Newline characters indicate the termination of programming statements. A programming statement can be distributed on multiple consecutive lines by using the underscore line continuation char (_), whereas multiple statements may be written on a single line by separating each statement with a colon (:).
Block comments, as well as end-of-line remarks are supported. Full line comments are made with an apostrophe ', while blocks of commented code begin with /' and end with '/.
FreeBASIC is not case-sensitive.
Graphics library[edit]
FreeBASIC provides built-in, QuickBASIC compatible graphics support through FBgfx, which is automatically included into programs that make a call to the SCREEN command. Its backend defaults to OpenGL on Linux and DirectX on Microsoft Windows. This abstraction makes FBgfx graphics code cross-platform compatible. However, FBgfx is not hardware accelerated.
Users familiar with external graphics utilities such as OpenGL or the Windows API can use them without interfering with the built-in graphics library.
Language dialects[edit]
As FreeBASIC has evolved, changes have been made that required breaking older-styled syntax. In order to continue supporting programs written using the older syntax, FreeBASIC now supports the following dialects:
- The default dialect (-lang fb as a command-line argument) supports all new compiler features and disallows archaic syntax.
- The FB-lite dialect (-lang fblite) permits use of most new, non-object-oriented features in addition to older-style programming. Implicit variables, suffixes,
GOSUB/RETURN, numeric labels and other features are allowed in this dialect. - The QB dialect (-lang qb) attempts to replicate QuickBASIC behavior and is able to compile many QuickBASIC programs without modification.
Example code[edit]
Standard programs, such as the "Hello, World!" program are done just as they were in QuickBASIC.
Print "Hello, World!"
sleep:end 'Comment, prevents the program window from closing instantly
FreeBASIC adds to this with support for object-oriented features such as methods, constructors, dynamic memory allocation, properties and temporary allocation.
Type Vector
Private:
x As Integer
y As Integer
Public:
Declare Constructor (nX As Integer = 0, nY As Integer = 0)
Declare Property getX As Integer
Declare Property getY As Integer
End Type
Constructor Vector (nX As Integer, nY As Integer)
x = nX
y = nY
End Constructor
Property Vector.getX As Integer
Return x
End Property
Property Vector.getY As Integer
Return y
End Property
Dim As Vector Ptr player = New Vector()
*player = Type<Vector>(100, 100)
Print player->getX
Print player->getY
Delete player
Sleep 'Prevents the program window from closing instantly
In both cases, the language is well suited for learning purposes.
References[edit]
- ^ "freeBASIC about page". freeBASIC compiler. Retrieved 5 February 2012.
- ^ Lee Seats. "freeBASIC the Successor to QuickBASIC". About.com. Retrieved 2008-08-17.
- ^ FBWiki : FaqPgxbox
- ^ freeBASIC Programming Language: Official Web site
- ^ "freeBASIC official website downloads page". freeBASIC compiler. Retrieved 5 February 2012.
- ^ "freeBASIC dialects". coderJeff's home page. Retrieved 5 February 2012.
- ^ "Differences from QB". freeBASIC.net documentation. Retrieved 5 February 2012.
External links[edit]
| Wikimedia Commons has media related to: |
- IDEs
- fbide.freebasic.net — FBIDE Integrated Development Environment for freeBASIC
- FBEdit source code editor for freeBASIC on SourceForge.net
- BASIC programming language family
- BASIC compilers
- Free compilers and interpreters
- Object-oriented programming languages
- Procedural programming languages
- Free computer libraries
- Self-hosting software
- Free software programmed in BASIC
- DOS software
- Programming tools for Windows
- Linux programming tools
- Programming languages created in 2004
- Software using the GPL license

